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[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...
Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: project is built successfully Actual result... Read more
[iOS] Call stack shows wrong information when exception/crash occurs on ...
To reproduce: 1. Open project attached by the user 2. Build "Test" scene with IL2CPP backend for iOS device 3. Run built app on iOS ... Read more
[iOS] Unity fails to build the project on FAT32 mounted drive
To reproduce: 1. Open "Disk Utility" on your computer 2. Select your internal drive and click on the partition button 3. In "Partiti... Read more
[IL2CPP][.NET 4.6] Crash at il2cpp::icalls::System::System::Net::Sockets...
Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP and Scripting Runtime Version is s... Read more
[2021.1] IL2CPP build fails due to a crash in Tundra (introduced by 0-ch...
Reported on Forums: https://forum.unity.com/threads/il2cpp-development-build-fails-since-unity-2020-2.1084859/#post-6991988 In some... Read more
Fatal IL2CPP Linker errors are thrown when building a project with Entia...
How to reproduce: 1. Open the user attached project 2. Make sure that the scripting backend in Player Settings is set to IL2CPP 3. ... Read more
[IL2CPP] Compiling with IL2CPP and 'script debugging enabled' the perfor...
This cross-platform issue reproduces on all IL2CPP capable platforms, including 'PC, Mac & Linux Standalone'. Performance of code i... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project 2. Build for WebGL 3. Notice error: "IL2CPP error for type 'Test' in ass... Read more
[IL2CPP] Android build fails with "cannot initialize return object of ty...
To reproduce: 1. Open project attached by the user 2. Build project for Android with "Main" scene attached in build settings 3. Noti... Read more
[Android] DLL fails to directly modify the corresponding class content i...
Steps to reproduce: 1. Open attached project 2. Select scripting backend as IL2CPP in PlayerSettings 3. Build for Android -Cubes in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised