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[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...
How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce:1. Open the attached project2. Build the project3. Play the built project4. In the Player, press the "Force error" ... Read more
[IL2CPP] Unity Player crashes at memcpy_repmovs() when closing Player
Steps to reproduce:1. Download 1134160_repro.zip2. Build a Standalone IL2CPP Player with Wait for Manage Debugger enabled3. Add a br... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...
Reproduction steps:1. Open the user’s attached “Camera.zip“ project2. Build and Run for Android with “Development Build“ and “Autoco... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce:1. Download the project "938287 repro.zip"2. Build the test scene to iOS3. Open the build with XCode4. (This step... Read more
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...
To reproduce:1. Open project attached by QA2. Check the console and notice warning:warning CS0618: `UnityEditor.BuildOptions.ForceOp... Read more
The Player build fails when calling both Type.GetMethod and calling any ...
Reproduction steps:1. Open the attached project “LinkerPlayerFail”2. Go to Edit > Project Settings > Player and make sure that... Read more
[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...
How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the WebGL build4. Open the built WebGL Player in a browser... Read more
Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...
Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more
All about bugs
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