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"Strip engine code" includes unused engine code



Reproduction steps:
1. Open the attached project.
2. Make sure IL2CPP is selected and Strip engine code checkbox is selected in the Player Settings.
3. Build the project for iOS.
4. Select Product > Archive in the Xcode.
5. Export the archive when project builds through the pop-up window.
6. Open the package and extact the Unity-iPhone.ipa file.
7. Open the Payload folder.
8. Inspect the Resync file (RMB > Show Package Contents).
9. Open resynth file with a text editor.
10. Look for RakNet, Hashtable, UnityWebRequest, NetworkPlayer, Physics, Physics2D references.
- The game doesn't use these features.

Some items should be fixed in newer Unity versions, some will get better in the future, and some can't really be helped.

Comments (1)

  1. LouisElliott

    Jul 22, 2020 09:58

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