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Custom Text Outline causes failure to build
-e: project adds a custom outline to the UI text. works fine in editor and standalones, doesn't build for IL2CPP WebGL/iOS nor iOS M... Read more
[IL2CPP] Socket I/O hanging with IL2CPP
1. Open attach project2. In scene "TestScene" on "TestObject" change IP to your computers IP3. Build to iOS with IL2CPP4. Launch via... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce:1. Open the attached project "MRTK-CCWs.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build the ... Read more
[iOS] GCHandle.Alloc throws error on il2cpp build
To reproduce: 1) Download and build project2) Build and run il2cppTest scene on iOS3) Notice error in console:ArgumentException: Obj... Read more
[IL2CPP] No ahead of time (AOT) code was generated error for Enumerator
To Reproduce: 1. Open the attached project in 5.1 and attach IL2CPPBugs.cs to any gameobject.2. Deploy to device: "ExecutionEngineEx... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument