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[IL2CPP] inconsistent memory heap size ( ~30MB more with IL2CPP )
Reproduction steps:1. Open the attached "Stripped" project.2. Go to "Tools > Build Tests" in the menu bar.3. Open and run the "mo... Read more
IL2CPP crashes when two non-existing methods with same declaring types a...
IL2CPP crashes when two non-existing methods with same declaring types and parameter counts are referenced from a DLL with this call... Read more
[IL2CPP][.NET 4.6] Crash in "il2cpp::icalls::System::System::Net::Socket...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Runtime Version is set to .NET 4.6.3. Build and run it for iO... Read more
[Mobile] 'Unsupported internal call for IL2CPP' errors are thrown when M...
How to reproduce:1. Open the attached '1262895.zip' project2. Build for iOS/Android3. Deploy the project to the device Expected resu... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce:1. Open the attached project "MRTK-CCWs.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build the ... Read more
[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes th...
To reproduce: 1. Download attached project "502279.zip" and open in Unity2. Open "test" Scene3. Change Scripting Backend to IL2CPP4.... Read more
Fatal error in Unity CIL Linker when building to Standalone with Microso...
How to reproduce:1. Open the attached (BlankProject.zip) project2. Open the SampleScene3. Build to Standalone Expected result: The b... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
[iOS] Build crashes when adding new data via List.AddRange()
To reproduce:1. Open project attached by the user2. Build for iOS with "main" scene included3. In opened app click on "id" dropdown4... Read more
All about bugs
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