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0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Change architecture to x86 3. Build project Expected results: Build is successf... Read more

1
votes
Fixed

[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...

IL2CPP

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Dec 13, 2021

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Version/s: 2021.2, 2021.2.5f1, 2022.1

Reproduction steps: 1. Open the attached project "MirrorExample.zip" 2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.uni... Read more

0
votes
By Design

il2cpp --additional-include-directories does not work on WebGL

IL2CPP

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May 18, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (additional_include.zip) 2. Switch platform to WebGL 3. Build for WebGL 4. Observe ... Read more

0
votes
By Design

[Android][IL2CPP] Plugins returned value is different between x86 and AR...

IL2CPP

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Mar 31, 2017

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Version/s: 5.5.2p3

Reproduction steps: 1) Download and open user's attached project 2) Build and run "game" scene on a device with x86 Instruction set ... Read more

1
votes
Fixed

[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)

IL2CPP

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Apr 06, 2017

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Version/s: 5.5.2p4

Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Run in play mode 4. Notice "Decompressed data length" in console ... Read more

0
votes
Duplicate

[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...

IL2CPP

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Mar 30, 2017

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Version/s: 5.5.1p4

Steps to reproduce: 1) Open the attached project (OC link). 2) Build for iOS. The build takes a very long time and fails with a fat... Read more

0
votes
Fixed

[UWP] Memory leak when creating BitmapDecoders using MemoryStreams

IL2CPP

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May 26, 2021

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Version/s: 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Il2CppMemLeakSampleDesktop.zip" project 2. Build the "SampleScene" Scene to UWP 3. Open Visu... Read more

0
votes
Fixed

[IL2CPP] Build generates incorrect code when using MarshalAsAttribute on...

IL2CPP

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Jan 08, 2019

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.17f1, 2019.1.0a1

Steps to reproduce: 1. Download 1115412_repro.zip project 2. Switch platform to UWP and build project 3. Open Visual Studios soluti... Read more

0
votes
By Design

Scripts within Assembly Defintions are missing when used by scenes in As...

IL2CPP

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Feb 28, 2022

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Version/s: 2021.2, 2021.2.13f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open users attached project 2. Press Tools > Build App 3. Open the built project in <Project folder>/Builds/T... Read more

0
votes
By Design

IL2CPP Building for Android gets stuck when LeapMotion is used

IL2CPP

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Jun 11, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip" 2. Go to the Project Settings -> ... Read more

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