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22
votes
Fixed

[Il2CPP][.Net 4.x] Crash in "il2cpp::utils::Debugger::InitializeTypeSour...

IL2CPP

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Jun 20, 2018

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Version: 2018.2.0b8

Reproduction steps: 1. Open the project from the attached 'drive.google.com' link. 2. Go to "File > Build Settings" and remove an em... Read more

14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version: 5.4.3p2

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run it for iOS. - ... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version: 5.3.4p1

To reproduce: 1. Open attached project 2. Build for iOS 3. Try to deploy to iOS device using Xcode Actual behavior: failed deployme... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

0
votes
Active

PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...

IL2CPP

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Oct 15, 2018

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Version: 2018.2.13f1

To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more

0
votes
Active

Registry.GetValue crashes Unity build when using IL2CPP

IL2CPP

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Oct 01, 2018

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Version: 2018.2.10f1

Steps to reproduce: 1. Add a Registry string value: Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios" Name: "EnableDebugPath" Value: "... Read more

0
votes
Active

Debugging with async/await doesn't work when using IL2CPP

IL2CPP

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Oct 10, 2018

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Version: 2018.1.0f1

When stepping through "await" statement, Visual Studio will jump to "Frame not in module. The current stack frame was not found in a... Read more

0
votes
Fixed

Master builds with IL2CPP take 10 times longer than in 2018.2

IL2CPP

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Oct 09, 2018

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Version: 2018.1.0f1

It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more

0
votes
Fixed

IL2CPP] Assertion error being triggered on calling Debug.WriteLine()

IL2CPP

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Oct 08, 2018

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Version: 2018.2.8f1

Steps to reproduce: 1. Download IL2CPP_DLL_2018 project 2. Build "SampleScene" scene on IL2CPP backend 3. Open VS solution 4. Build ... Read more

0
votes
Active

[IL2CPP] Some methods cause application to run slow on Hololens when Scr...

IL2CPP

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Aug 30, 2018

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Version: 2018.2.5f1

How to reproduce: 1. Open the attached "1076284_repro.zip" project 2. Set the Target Platform to "UWP" 3. In the Build Settings, ena... Read more

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