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[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps: 1. Open the attached user's project 2. Go to File > Build Settings and switch to Android Platform 3. In the Buil... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more
CIL Linker fails when there are many Scenes in build
How to reproduce: 1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project 2. Build to UWP Expected result: Build fails when... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more
System.Net.Socket objects throw ArgumentException in IL2CPP after instal...
How to reproduce: 1. Install SDK 10.0.19041.0 ( https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ ) 2. Open the a... Read more
[Il2CPP][.Net 4.x] Crash in "il2cpp::utils::Debugger::InitializeTypeSour...
Reproduction steps: 1. Open the project from the attached 'drive.google.com' link. 2. Go to "File > Build Settings" and remove an em... Read more
[IL2CPP] Build fails when compiling a struct with a long array inside it
Repro steps: 1. Open QA attached project "repro_1173310" 2. Make sure scripting backend is set to IL2CPP 3. Build the project Actu... Read more
[Android] [IL2CPP] Scenes can't be loaded when building App Bundle with ...
How to reproduce: 1. Download the attached project "SceneBuild.zip" 2. In Build Settings, select Android platform 3. In Build Settin... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce: 1. Open the attached project("WebGL_Test") 2. Build and run Expected result: the program runs without errors Actu... Read more
[IL2CPP] "Use of undeclared identifier" error - generated code for manag...
Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run it for iOS. - ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance
- [Android] Virtual device crashes with "Scudo ERROR: invalid chunk state when deallocating address" error in Firebase Test Lab when Optimized Frame Pacing is enabled
- Particle System does not resume when its Culling Mode is set to "Pause" or "Pause and Catch-up," and particle position simulate in world space