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14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version: 5.4.3p2

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run it for iOS. - ... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version: 5.3.4p1

To reproduce: 1. Open attached project 2. Build for iOS 3. Try to deploy to iOS device using Xcode Actual behavior: failed deployme... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

0
votes
Fixed

[iOS] Null is not returned in UnBox() causing a compiler error in il2cpp...

IL2CPP

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Apr 07, 2017

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Version: 5.6.0f3

iOS: Compile error in il2cpp-codegen.h The following code doesn't compile under iOS (XCode 8.2.1, iOS 10) unless you add the last l... Read more

0
votes
Duplicate

[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...

IL2CPP

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Mar 30, 2017

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Version: 5.5.1p4

Steps to reproduce: 1) Open the attached project (OC link). 2) Build for iOS. The build takes a very long time and fails with a fat... Read more

1
votes
Fix in review

[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)

IL2CPP

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Apr 06, 2017

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Version: 5.5.2p4

Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Run in play mode 4. Notice "Decompressed data length" in console ... Read more

0
votes
By Design

[Android][IL2CPP] Plugins returned value is different between x86 and AR...

IL2CPP

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Mar 31, 2017

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Version: 5.5.2p3

Reproduction steps: 1) Download and open user's attached project 2) Build and run "game" scene on a device with x86 Instruction set ... Read more

0
votes
Active

[IL2CPP] Crash on "ProduceClone() [inlined] GetType at BaseObject.h:252"...

IL2CPP

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Mar 29, 2017

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Version: 5.6.0f2

Reproduction steps: 1. Open the attached project. 2. Play the "LoaderScene" scene. - Model loads successfully. 3. Build and run it... Read more

0
votes
Fix in review

[IL2CPP] EXC_BAD_ACCESS on fetching files from web with a custom script

IL2CPP

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Mar 10, 2017

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Version: 5.6.0b11

Steps to reproduce: 1. Open the project attached 2. Build to iOS (Debug, Developer mode) 3. Build to an iOS device 4. In iOS device ... Read more

1
votes
Won't Fix

[IL2CPP] Build hangs while building a project with a large array of strings

IL2CPP

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Mar 07, 2017

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Version: 5.4.0f3

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run the project with... Read more

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