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22
votes
Fixed

[Il2CPP][.Net 4.x] Crash in "il2cpp::utils::Debugger::InitializeTypeSour...

IL2CPP

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Jun 20, 2018

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Version/s: 2018.2.0b8

Reproduction steps: 1. Open the project from the attached 'drive.google.com' link. 2. Go to "File > Build Settings" and remove an em... Read more

17
votes
Postponed

[IL2CPP] System.Diagnostics.Process.Start() fails to launch application

IL2CPP

-

Jul 10, 2018

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Version/s: 2018.1.6f1

Steps to reproduce: 1. Download attached project 2. Build Standalone player on IL2CPP backend 3. Launch build player Expected resu... Read more

14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version/s: 5.4.3p2

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run it for iOS. - ... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce: 1. Open attached project 2. Build for iOS 3. Try to deploy to iOS device using Xcode Actual behavior: failed deployme... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version/s: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

1
votes
Fixed

[IL2CPP][Collider2D] OnCollisionEnter2D freezes iOS application

IL2CPP

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Mar 04, 2015

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Version/s: 5.0.0f4

1. Open attached project 2. Build to iOS with IL2CPP 3. Press "Start" twice 4. When box will land on platform it will crash Note: n... Read more

1
votes
Fixed

Ionic Zlib doesn't work when building using IL2CPP

IL2CPP

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Mar 25, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Attach TestZlib.cs script to any game object 3. Build scene to iOS and run - Notice ... Read more

1
votes
Fixed

WebGL build crashes when clicking an object that has IPointerDownHandler...

IL2CPP

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Mar 26, 2015

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Version/s: 5.0.0f4

Reproduction steps: 1. Open attached project "PointingInJS" 2. Build scene "Test" for WebGL 3. Open the built game and click the but... Read more

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