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14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version: 5.4.3p2

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run it for iOS. - ... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version: 5.3.4p1

To reproduce: 1. Open attached project 2. Build for iOS 3. Try to deploy to iOS device using Xcode Actual behavior: failed deployme... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

0
votes
By Design

Unity fails to convert classes into dex format when building il2cpp for ...

IL2CPP

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Feb 05, 2017

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Version: 5.5.1f1

Steps to reproduce: 1. Open project from the provided oc.unity3d link 2. Build project for android using il2cpp -Error "Unable to co... Read more

0
votes
By Design

First IL2CPP build of specific project takes 3-5x longer to build

IL2CPP

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Feb 03, 2017

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Version: 5.5.1p1

To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more

0
votes
Active

The AssemblyHelper cannot find an assembly in a sub directory.

IL2CPP

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Jan 12, 2017

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Version: 5.5.0f3

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. Errors show up in the console: ArgumentException: The Assembly... Read more

0
votes
Fixed

IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...

IL2CPP

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Jan 05, 2017

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Version: 5.5.0p3

How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Make sure that Scripting Backend is set to IL2CPP 4.... Read more

0
votes
Fixed

[IL2CPP] Crash while scene is loading with "RuntimeInvoker...Il2CppObjec...

IL2CPP

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Jan 06, 2017

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Version: 5.5.0p3

Reproduction steps: 1. Open the attached project. 2. Built and run it for iOS. 3. Click "Play". - Application crashes: * thread #... Read more

0
votes
By Design

UnusedBytecodeStripper2.exe did not run properly when building Android p...

IL2CPP

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Nov 21, 2016

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Version: 5.4.3f1

Reproduction steps: 1) Open user's attached project 2) Make sure Scripting Backend is set to IL2CPP 3) Try to build project -- Notic... Read more

0
votes
By Design

Encoding.GetEncoding("big5") failure when building with [IL2CPP]

IL2CPP

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Dec 27, 2016

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Version: 5.5.0f3

To reproduce: 1. Open attached project 2. Build and run on iOS or Android with IL2CPP as the scripting backend Notice that when runn... Read more

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