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GameObjects ghosting in runtime when "Allow DLSS" is enabled
How to reproduce:1. Open the user’s attached project2. Open the “DLLS_Ghosting” Scene in Scenes3. Select “Main_Camera” GameObject4. ... Read more
Lowering Cloud Layer channel opacity beyond a certain threshold results ...
Steps to reproduce: Download and open the attached project (Bug-HDRP-CloudLayer.zip) Select the Sky and Fog Volume In the Cloud Laye... Read more
[HDRP] Rename "IOR" input port
In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.One of them is named "IOR" and is used for the Eye mat... Read more
HDRP Lightmaps turn dark when Generating Lighting
How to reproduce:1. Open the user-attached project2. Open the “MainMenuScene” Scene3. Open the Lighting window (Window → Rendering →... Read more
PrepareLightsForGPU incurs a CPU cost in a scene with no realtime/mixed ...
Steps to reproduce Download the attached project (BakedLightsCPUSpike-HDRP.zip) Open the EmptyScene Open the Profiler window, and in... Read more
Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
[HDRP] The Game view flickers when interacting with the Editor UI and a ...
Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more
Game view flickers heavily when TAA is enabled in the Camera settings
How to reproduce:1. Open the attached “IN-17489_TAAFlicker_2021_3_10” project2. Enter Play Mode3. Observe the Game view Expected res... Read more
Custom Pass makes Scene view flicker when viewing an Instanced Terrain
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene“ (Assets/Scenes)3. Observe the “Terrain“ GameObject in ... Read more
Sky reflection background is black/empty when using a custom sky reflect...
Reproduction steps:1. Open the “HDRPSkyBug” project2. Open the “SampleScene” scene3. Open the Rendering Debugger window (Window >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked