Search Issue Tracker
HDRP High (PCSS) Shadow Filtering has an unexpected interaction with "Qu...
Reproduction steps:1. Open the attached "repro_IN-49689.zip" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. In the... Read more
Can't rebuild hair using Hair System in the Player
How to reproduce:1. Open the user-attached project “TestHairHDRP”2. Click Build And Run3. In the Player press the “Space” key4. Obse... Read more
"Compute shader (StageRasterFine)" exception is thrown when HDRP High Qu...
How to reproduce:1. Open the “IN-49738_repro“ project2. Open the “SampleSceneHair“3. Enter Play Mode and observe the Console Expecte... Read more
[HDRP] Reflection Probe inspector preview mip map slider broken
steps open repro project open sample scene in hierarchy, right click > lights > reflection probe in inspector, change the prob... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps:1. Open the attached project "CustomPassInjectionPoint"2. Observe the Game view Expected result: the red box isn'... Read more
Decal count causes assert when it goes over the max light limit
[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more
Blending real-time shadows with the baked shadows leaves unshadowed spac...
Reproduction steps:1. Open the attached project “ShadowmaskBlend”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy, sele... Read more
ArgumentNullException and other errors are thrown when attempting to ope...
How to reproduce:1. Open the “IN-50641_repro.zip“ project2. Search “Island“ in the Project tab and open the “Island“ Scene3. Increas... Read more
'The type or namespace name 'X' does not exist in the namespace 'Y' ' er...
How to reproduce:1. Open a new 3D Sample Scene (HDRP) project2. Close the project3. In the project directory, navigate to the Librar... Read more
Baked Light has the wrong color temperature when it has the certain Worl...
How to reproduce:1. Open the user-attached project “Incorrect Color Temperature“2. Open the “scene_test_bake” Scene3. In the “Lighti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS