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NullReferenceException in UnityEngine.Rendering.HighDefinition.ProbeCame...
How to reproduce:1. Open the attached project "ProbeCameraCacheNullRefEx.zip"2. Build And Run the project3. In the Player press the ... Read more
Water System is not rendering waves or ripples when using macOS M2
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “Pool... Read more
Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/PostSharpenTAA.unity” Scene3. Enter the Play Mode and Obs... Read more
"Render Graph Execution error at pass Build Light List" error is thrown ...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Game” scene3. Enter the Play Mode4. Observe the Console Expect... Read more
[macOS] Scene view is not rendered, warning and errors are thrown in the...
How to reproduce:1. Create a new Unity project using a 3D Sample Scene (HDRP) Template2. Observe the Scene view and Console window E... Read more
The projected Decals contain stretch-like artifacts when used on curves ...
Reproduction video:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
[HDRP] Motion vectors are wrong for terrain not positioned at the origin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. O... Read more
Color correction in the Scene changes when enabling second Camera with T...
Reproduction steps:1. Open the attached '1420863-sample' project2. Open the 'TestScene'3. Enter Play mode4. Press the spacebar Expec... Read more
[HDRP] Angle Fade only works if the projector has its Scale Mode set to ...
The whole issue and how to fix it is described in this forum post.https://forum.unity.com/threads/decal-angle-fade-not-working.10422... Read more
HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS