Search Issue Tracker
SRP Lens Flares with Occlusion enabled inconsistently shine through objects
How to reproduce:1. Download and open the attached project2. Open the "OutdoorsScene" scene3. Enter "Play" mode4. Observe the Game v... Read more
[HDRP] Incorrect point light rendering with increased source radius
Steps to repro 1) Create a new indoor HDRP template. 2) Add a point light 3) Adjust light's source radius 4) Observe how with >0.... Read more
HDRP Quality Preset labels get cut off in the Project Settings
Steps to reproduce:1. Create a new HDRP project2. Go to Edit>Project Settings3. Select the HDRP section under Quality in the side... Read more
Bright white columns are rendered on a dark GameObject when ReflectionPr...
How to reproduce:1. Open the “IN_31976” project2. Open the “OutdoorsScene” Scene3. Select the “Main Camera” GameObject in the Scene ... Read more
[HDRP] Decal Projector with layer mask "nothing" doesn't affect transpar...
Repro steps:- Open scene in attached project- In HDRP Global Settings / Frame Settings / Camera, enable / disable "Decal Layers" !im... Read more
InvalidOperationException exception thrown by HDRP when running the proj...
How to reproduce:1. Download and open the "Repro" project2. Open "MainScene" scene3. Enter Play mode4. Press "Start Game"5. Select a... Read more
[HDRP] Decal additive normal blending doesn't work on shadergraph materials
Steps to reproduce: Download and open the scene in the attached project Look at the rendering of the game view Enable/disable "Addit... Read more
[HDRP] volumetric VFX graph with fog output flickers when the Camera is ...
How to reproduce:1. Open the attached project “2023-1_HDRP_Test_Project.zip”2. Open the “Volumetric Samples Scene” scene3. Enter the... Read more
"MissingReferenceException" is thrown into the Console window when tryin...
Reproduction steps:1. Open the attached project “HDRIrepro“2. Open Package Manager and go to “My Assets“3. Install any asset which c... Read more
Objects wth StackLit lightmode will receive decals when the object is ou...
How to reproduce:1. Download and open the attached project2. Open the OutdoorScene3. Enter "Play" mode4. Observe the cube Expected o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS