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RTHandle does not scale down when scaled up
How to reproduce:1. Open the attached project "Custom Post Processing.zip"2. In the Game view window change the Display resolution t... Read more
[HDRP] Focal distance has impact on SceneView
Repro:1) Open any HDRP project2) Look at the Scene view3) Change the Focal Distance on the camera Result: Scene view changes (issue.... Read more
The game window view is not rendered when Scene window rendering is not ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
[HDRP] Refraction does not fallback to Reflection Probe cubemap when Gam...
Reproduction steps:1. Open the user's project2. Open “Assets/Scenes/Test” scene and enter Play Mode3. Rotate the "Quad" GameObject E... Read more
Console gets spammed with errors whenever Motion Vectors are disabled af...
How to reproduce:1. Open the attached “EmptyProject” project2. Select “PlayerControlerFPS” → “Main Camera” in the Hierarchy3. Enable... Read more
Misleading Light Probes property in inspector when APV is enabled
Steps to repro: 1) Simply create any 3d object and a VFX graph in your scene 2) Check their Inspectors -> Probes/Light Probes too... Read more
The Height map Amplitude is not working when using HDRP/LayeredLit
How to reproduce:1. Open the attached project "HDRP-Outdoor-Sample.zip"2. Select Landscape>Plain01>Group57079 in the Hierarchy... Read more
[HDRP] Occlusion Only Reflection Normalization label cut off in Project ...
Steps to reproduce:1. Go to Edit>Project Settings2. Go to HDRP Global Settings under Graphics3. Scroll down to the bottom of the ... Read more
Light intensity is clamped to a visible sphere volume with HDRP path tracer
With the HDRP path tracer when the exposure value is low (-5 for instance), and with volumetric fog enabled, the effect of the light... Read more
All about bugs
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