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0
votes
Won't Fix

Frame time increase in HDRenderPipelineRenderCamera and DepthPrepass whe...

HD RP

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Jun 22, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the “SampleScene” scene in the attached “Project_21_3_upgraded.zip“ project2. Open Build Settings and ena... Read more

0
votes
Won't Fix

Discrepency between AppleSilicon and Metal in Standalone

HD RP

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Jun 22, 2022

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Version/s: 2022.2.0a17, 2023.1.0b9, 2023.2.0a7

The 002-HDMaterials test in HDRP Runtime test suite produce different result between Metal and AppleSilicon. The AppleSilicon versio... Read more

0
votes
Won't Fix

[HDRP] Angle Fade only works if the projector has its Scale Mode set to ...

HD RP

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Sep 20, 2023

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Version/s: 2022.3.10f1, 2023.2.0b9, 2023.3.0a5

The whole issue and how to fix it is described in this forum post.https://forum.unity.com/threads/decal-angle-fade-not-working.10422... Read more

0
votes
Fixed

[HDRP] Console erros spamming when adding rendering API OpenGLCore or Op...

HD RP

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Mar 16, 2023

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Version/s: 2023.1.0b7

Repro steps: create new project with HDRP 3D template open Project Settings add OpenGL Core to the Rendering API list (no need to sw... Read more

0
votes
Fixed

[HDRP][Water] `Annotation not found` logged when selecting object with W...

HD RP

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Oct 21, 2022

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Version/s: 2023.1.0a3

Steps to reproduce: Open a new HDRP project Enable Water in Project Settings>Quality>HDRP>Rendering>Water Enable Water i... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

HD RP

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Aug 09, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

0
votes
Fixed

Decal count causes assert when it goes over the max light limit

HD RP

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Apr 04, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b1, 6000.1.0a7, 6000.2.0a1

[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more

0
votes
Fixed

[XR SDK] [HDRP] Tessellation shader is applied per eye

HD RP

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Jun 03, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a3

Reproduction steps:1. Open the attached project ("1376338R.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more

0
votes
Fixed

Scene Depth node doesn't return a proper depth value when used in a Deca...

HD RP

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Jul 07, 2022

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Version/s: 2021.3.14f1, 2022.2.0a18, 2023.1.0a3

Repro steps: Open the scene in the attached project Look at the rendering (see attached image) From left to right the decal displays... Read more

0
votes
Fixed

Nodes using derivatives are not stripped out in Raytracing, even when us...

HD RP

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Jul 08, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0a18, 2023.1.0a3

Repro: Open scene in attached project Look at the rendering in game view Actual: !image-2022-07-08-11-36-08-320.png! Expected: !imag... Read more

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