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[HDRP] Objects Motion Vector pass not enabled with SG in certain cases
Steps to reproduce 1) Create an empty HDRP project 2) Create SG Lit and a material instance off of it 3) Click on Add Precomputed Ve... Read more
Excessive ghosting compared to the Unity 2020.3 stream when TAA and Dept...
How to reproduce:1. Open the user-attached project “2022 Project”2. Open the “SampleScene” scene3. Enter the Play Mode and move the ... Read more
"Use Optimal Settings" for DLSS in combination with smoothness settings ...
Reproduction steps:1. Open user attached project2. Open the "DLSS_SSR" scene3. Press Play4. Look around by dragging RMB in Game View... Read more
Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...
How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more
[HDRP] Switching back & forth the up direction f the light anchor when t...
See attached video. Repro steps:- Add a light anchor component to a light- Optionally, assign an object to the Anchor Position Overr... Read more
Errors are thrown when picking VolumetricFog as Fullscreen Debug Mode
Steps to reproduce:1. Open any HDRP project2. Go to the Rendering Debugger (Window>Analysis>Rendering Debugger)3. Go to the Li... Read more
IndexOutOfRangeException is thrown when selecting the GameObject with th...
How to reproduce:1. Open the user-attached project “Interstellar Messenger - Copy”2. Open the “Scene_2” scene3. Select the “Decal Pr... Read more
Mac on 2023.1.0a20 is unusable, issues with constant buffers
Reproduction: 1) Open a new HDRP outdoor scene Result: flickering, sometimes even full mac freeze into booting. More info: Does not ... Read more
HDRI is seen from the inside of an object when using reflective surfaces
Reproduction steps:1. Open project “IN-28095_HDRP Test 2”2. Open scene “Cube Test w Pines“3. Enable “Mirrorted Cube” GameObject4. En... Read more
Ray Tracing Reflection Denoiser Is Partially Broken
The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window