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Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...
How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
[HDRP][Metal] Test 8212 Full screen in HDRP_Test Project is failing
The test 8212 Full screen in HDRP_Test Project is failing is failing for the top left. Read more
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps :- Open attached project (HDRP template)- Open scene called "SampleScene"- Make sure that RTR shows the unity ball in th... Read more
StackOverflowException is thrown when clicking 'Generate Lighting' in th...
To reproduce:1. Open a new URP project2. Open the Lighting window (Window > Rendering > Lighting)3. In the Lighting window, cl... Read more
Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce:1. Open the attached user project “reflectionprobe_demo.zip“2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)3. E... Read more
[HDRP] Objects Motion Vector pass not enabled with SG in certain cases
Steps to reproduce 1) Create an empty HDRP project 2) Create SG Lit and a material instance off of it 3) Click on Add Precomputed Ve... Read more
Camera Component corrupts Transform and Volume GameObjects in Play Mode ...
How to reproduce:1. Open the “Empty” project2. Open the “DLSS_Broken_In_Play_Mode“ scene3. Select “Main Camera” GameObject and in “C... Read more
[HDRP] Entering playmode with disabled compositor breaks all its layers
Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more
[HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touch...
Im not certain if its a problem with the debug mode or the touchup volume itself. Repro:1) Open Spotlight Tunnel project apv branch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ProfilerSymbolsDelayedDeletion::AddCloneObject when deserializing an object-instantiate marker with a dangling/corrupt name string
- Characters overlap preceding text when monospace tags are used on a TMP_Text component set to RTL
- Wrong range is displayed in a 'resolutionPerPatch is clamped to the range of' warning
- Debug mode fails to build in Visual Studio when .csproj file is generated for Built-in packages
- "Too many sprite tiles on Image" error is spammed in the Console when editing Pixels Per Unit Multiplier on a Tiled Image Type for Scroll View