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Sky becomes completely dark when Emission is changed quickly
Reproduction steps: 1. Open the user's project 2. Open the Game view 3. Select "Directional Light" in the Hierarchy window 4. In the... Read more
[HDRP APV] Probe values change when subdivision levels are adjusted
We discussed with Adrien and not sure if this is an intended behaviour so making a report to track and clarify. When subdivision lev... Read more
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps : - Open attached project (HDRP template) - Open scene called "SampleScene" - Make sure that RTR shows the unity ball i... Read more
[HDRP APV] Realtime cell update does not perform the culling process pro...
As discussed with Adrien, there are 2 culling steps. The second step that is to remove cells that have no bricks inside is not perfo... Read more
Rendering artifacts are produced when Physically Based option is enabled...
How to reproduce: 1. Open the attached project "Physical-DoF.zip" 2. Open the "DOFTest" Scene 3. Enter the Play mode Expected resul... Read more
[HDRP][DXR] Pathtracer geometry renders all black in player
Repro steps : - Create new HDRP template - got to HDRP + DXR Wizard and fix all - Add a volume with Pathtracer override check on wi... Read more
[HDRP] Editor crashes on RaiseException when building project using Buil...
Reproduction steps: 1. Open the attached project "Crash_test.zip" from Google Drive 2. Go To File > Build Settings 3. Press Build an... Read more
HDAdditionalCameraData.deepLearningSuperSamplingQuality field values a...
How to reproduce: 1. Open the OutdoorsScene in the attached project and enter Play mode 2. In the Game View using the Drop-down menu... Read more
Errors are thrown when changing Quality Level via code on HDRP
How to reproduce: 1. Open the user attached "HDRP postprocessing.zip" project 2. Open the SampleScene Scene found in the "Assets/Sce... Read more
[HDRP][Metal] 3D HDRP template produces warnings regarding potentially u...
Steps to reproduce: 1. Create a project with 3D HDRP template 2. Observe Console window Expected results: No errors or warnings on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window