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Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce: 1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources" 2. Try t... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce: 1. Open the attached project "Case_1319589" 2. In the top menu go to Window/DoIt -- this tries to create a Mesh ... Read more
Texture is drawn inconsistently when rendering Mesh to a RenderTexture a...
Reproduction steps: 1. Open the attached "case_1307699.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe t... Read more
[macOS Big Sur] Screen flickers when using Graphics.DrawMesh
Reproduction steps: 1.Open the user's attached project 2.Play SampleScene Expected result: Screen shows checkers pattern Actual res... Read more
Mesh is drawn in the Inspector preview window when drawing with Graphics...
Reproduction steps: 1. Open the user's attached project and Scenes/OnRenderObjectDebug scene 2. In the Project window, select Materi... Read more
Shadows are rendered only for one of the batches when calling DrawMeshIn...
Reproduction steps: 1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project 2. Load "InstanceIndirectShadowsIssue"... Read more
Frame Debugger doesn't work when using Camera.SetTargetBuffers
Reproduction steps: 1. Download and open the attached "FrameDebuggerSetTargetBuffers" project 2. Open the "TestCase" scene 3. Enter ... Read more
Canvas elements' changes in size are delayed when the Build window's res...
How to reproduce: 1. Open user's attached "窗口大小改变的问题" project 2. Open the "SampleScene" Scene 3. Open the Build Settings (File->Buil... Read more
[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...
Steps to reproduce: 1. Open user's attached project "DrawMeshinstancedTest.zip" 2. Build it to Mobile as a Developer build 3. Open F... Read more
MRT result in the scene being drawn in the corner of the screen instead ...
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Build for iOS and open the Xcode project 3. Deploy the Xco... Read more
All about bugs
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