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Alpha channel not preserved properly before adding PostProcessing effect...
Steps to reproduce:1. Open "CommandBuffers.7z" attached project2. Open "test" scene and enter Play mode3. Observe "Layer2" panel bei... Read more
Editor does not save font asset "fallback Reference" properly, which pre...
To reproduce:1. Open attached project "Font Fallback Test.zip"2. Open "init" scene.3. There are 4 different examples of text. 3rd ex... Read more
[Deferred] Game view gets clipped when scale is under 1 in deferred with...
Repro steps:1. Open Scene1 from the attached project2. Resize the game view3. Observe the vertical box disappearing4. Change in the ... Read more
ScreenCapture.CaptureScreenshot results in a darkened image when scale f...
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Press space to take a screenshot4. Open the screensh... Read more
[Graphics] Game View Skybox flickers on resizing its Window with Frame D...
On resizing the Game View Window or changing the layout with the Frame Debugger Enabled the Game View Skybox flickers and the memory... Read more
[macOS][Retina] UI Text is blurry (not clear) on Retina displays in Builds
UI > Text is blurry on retina displays. It is very well seen with small fonts. Steps to reproduce:1. Open attached project.2. Bui... Read more
Lightmap texture type is different across thumbnails or previews, platfo...
Texture with Lightmap texture type is different across1. thumbnails / previews / game or scene views2. platforms (Windows and Androi... Read more
Texture wrap mode - mirror once is wrong on Android Vulkan, Android GLES...
Texture wrap mode set to "Mirror Once" is mirroring more than once on:Android GLES3 player (Samsung Galaxy S7, Nexus 6)Android Vulka... Read more
[StaticBatching] Unneeded individual shadow batching calls are issued wh...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Open Profiler (Windo... Read more
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping