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Emission in custom shader shows different bloom than standard shader whe...
How to reproduce: 1. Open the attached project("Emission_Bug") 2. Go to Project > Assets > Scenes and open SampleScene 3. Observe th... Read more
Redundant Gamma process in Texture2D.ReadPixels() when using 'Linear' Co...
How to reproduce: 1. Download the tester-attached package(GammaIssue) 2. Create a new Unity project and import the package 3. Naviga... Read more
GameObject turns black when a Texture of an instantiated Sprite is used ...
How to reproduce: 1. Download and open the attached project "1164993.zip" 2. Select the Cube GameObject in the Hierarchy and inspect... Read more
Memory is not deallocated immediately after Texture2D object was deleted
Reproduction steps: 1. Open the attached case "case_1217907" 2. Click on the "Test" > "Texture Memory Test" in the menu bar 3. Open ... Read more
[SRP] Objects lit by multiple Spot lights sometimes have their _unityLig...
How to reproduce: 1. Open the attached "LightIndicesBug.zip" project 2. Open scene "SampleScene" 3. Open Window > Analysis > Frame D... Read more
Unable to set the render target of a camera to the back buffer via a Com...
How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more
QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...
Reproduction steps: 1. Download and open the user-submitted project 2. Build on any platform Expected result: Build is successful A... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more
Memory leak in Scene Memory/RenderTexture when Scene View is active and ...
How to reproduce: 1. Download the tester-attached archive(SSMS.zip) 2. Create a new Unity project 3. Import the SSMS folder 4. Reset... Read more
Anti Aliasing produces artifacts with World Space Text when Multi Sampli...
How to reproduce: 1. Open attached "1169133.zip" project 2. Note that the World Space Text in the Game View has additional visual ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11