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0
votes
By Design

Emission in custom shader shows different bloom than standard shader whe...

Graphics - General

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Jun 24, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached project("Emission_Bug") 2. Go to Project > Assets > Scenes and open SampleScene 3. Observe th... Read more

1
votes
Fixed

Redundant Gamma process in Texture2D.ReadPixels() when using 'Linear' Co...

Graphics - General

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Jun 28, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce: 1. Download the tester-attached package(GammaIssue) 2. Create a new Unity project and import the package 3. Naviga... Read more

0
votes
By Design

GameObject turns black when a Texture of an instantiated Sprite is used ...

Graphics - General

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Jun 22, 2019

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Version/s: 2017.4.9f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the attached project "1164993.zip" 2. Select the Cube GameObject in the Hierarchy and inspect... Read more

1
votes
By Design

Memory is not deallocated immediately after Texture2D object was deleted

Graphics - General

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Feb 07, 2020

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Version/s: 2018.1.0a1, 2019.2.19f1, 2019.3, 2020.2

Reproduction steps: 1. Open the attached case "case_1217907" 2. Click on the "Test" > "Texture Memory Test" in the menu bar 3. Open ... Read more

0
votes
Fixed

[SRP] Objects lit by multiple Spot lights sometimes have their _unityLig...

Graphics - General

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Oct 04, 2019

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Version/s: 2019.2.0b10, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached "LightIndicesBug.zip" project 2. Open scene "SampleScene" 3. Open Window > Analysis > Frame D... Read more

0
votes
By Design

Unable to set the render target of a camera to the back buffer via a Com...

Graphics - General

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...

Graphics - General

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Feb 24, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Download and open the user-submitted project 2. Build on any platform Expected result: Build is successful A... Read more

0
votes
Fixed

Some normal maps has ripple effect and appears to be lower in quality wh...

Graphics - General

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Jul 15, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more

1
votes
Won't Fix

Memory leak in Scene Memory/RenderTexture when Scene View is active and ...

Graphics - General

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Jul 16, 2019

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Version/s: 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Download the tester-attached archive(SSMS.zip) 2. Create a new Unity project 3. Import the SSMS folder 4. Reset... Read more

0
votes
Won't Fix

Anti Aliasing produces artifacts with World Space Text when Multi Sampli...

Graphics - General

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Jul 12, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "1169133.zip" project 2. Note that the World Space Text in the Game View has additional visual ar... Read more

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