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Creating a NativeTexture crashes editor in Windows
To reproduce:1. Open the User's attached project2. Enter Playmode --Unity crashes in TexturesD3D11Base::TextureFromShaderResourceVie... Read more
[HD RP] WebGL build fails with "Texture2DArray is not supported on this ...
-e: see title, errors are thrown so once you wade through them you know what it fails with, but should this be supported or not? -re... Read more
HD RP shows only grey blank on Linux OpenGL
-e: see title, nothing is shown, lots of errors being logged:--"Kernel 'KSampleCopy4_1_x' not found" -repro:--open attached project ... Read more
Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...
Steps to reproduce:1. Create a new project with lightweight RP for VR2. Observe the errors Actual results: Errors are thrownExpected... Read more
Mipmap generation is different between Unity 2017.* and Unity 2018.*
To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more
The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing th...
To reproduce: 1. Open the attached project (TextureDownload.zip)2. Open the SampleScene3. In Play mode, press Space Expected: Editor... Read more
Blackboard follows mouse after changing mode
To reproduce: 1. Open the project, attached by the user (ShaderGraphTest.zip)2. Open the Shader Editor for Assets -> Shader ->... Read more
Lightweight SRP and Lightweight SRP VR templates don't build on UWP
It fails with these errors: Shader error in 'Hidden/LightweightPipeline/ScreenSpaceShadows': unsupported shader api at /ProgramData/... Read more
[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...
How to reproduce:1. Create a new 3D project.2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" ... Read more
Model and Material thumbnails don't always show up in HDRP
When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro:- start a project with t... Read more
All about bugs
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