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0
votes
Won't Fix

TextMesh Font Size cannot be set to 0 once it was changed

Graphics - General

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Feb 16, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project; 2. Open "Example" scene; 3. Select TextMesh in Hierarchy; 4. In Inspector window, try to c... Read more

0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version/s: 2018.3.0b6

To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more

0
votes
Fixed

[Editor] "Missing Assembly Reference" Exception is thrown when creating ...

Graphics - General

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Jan 29, 2018

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Version/s: 2018.1.0b5

"Missing Assembly Reference" Exception is thrown when creating a build with Light Weight Preview Template. Prerequisites: Test with... Read more

1
votes
Fixed

[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...

Graphics - General

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May 28, 2020

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Version/s: 2019.3, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip" 2. Play the "SampleScene.unity" in Ed... Read more

0
votes
Fixed

[GPUInstancing] Submesh instanced batching doesn't work for all mesh sub...

Graphics - General

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Apr 14, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes'; 2. Launch the scene; 3. Open Frame Debugger (Window... Read more

0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more

1
votes
Fixed

Mesh compression stores incorrect custom data in uv channels when using ...

Graphics - General

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Feb 22, 2017

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Version/s: 5.5.1f1

UnityEditor.ModelImporterMeshCompression.Low stores incorrect uv data. Using Medium or High, stored data is correct. To reproduce: ... Read more

0
votes
Duplicate

Crash in Camera::PreMultiCustomRender when opening a scene

Graphics - General

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Feb 23, 2017

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Version/s: 5.6.0b10

To reproduce: 1. Open attached project 2. Open scene 4-Runtime Objects 3. Crash in Camera::PreMultiCustomRender Reproduced in 5.6b1... Read more

3
votes
Fixed

Assertion failed on expression: 'm_InstanceID != InstanceID_None' when r...

Graphics - General

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Feb 23, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open project 2. Open 'BlankScene' 3. Play the scene 4. Click the 'Office Smart 2VR' tile 5. Click 'Buiten' tile 6.... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package 2. Build lightmap Expected result: no artifacting Actual result: h... Read more

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