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1
votes
Fixed

Graphics.DrawMeshInstanced ignores submesh index and always draws first ...

Graphics - General

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Oct 26, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project "845514.zip" 2. Open scene "repro" 3. Notice two objects "Instanced" and "Simple". Bot... Read more

0
votes
By Design

[Standalone] Native resolution is shown instead of current resolution wi...

Graphics - General

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Feb 17, 2016

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Version/s: 5.4.0b7

Reproduction steps: 1. Open and build attached Unity project. 2. Click Alt + Enter to enter full screen mode. 3. Take screenshot wit... Read more

4
votes
Fixed

Meshes drawn with Graphics.DrawMesh disappear while pausing

Graphics - General

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Jan 06, 2016

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Version/s: 5.3.1f1

In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more

0
votes
Won't Fix

duplicating prefabs children causes other prefabs children to change mat...

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce (or watch gif): 1. Open attached project "test08.zip" 2. Open "test" scene 3. Select "Cube (1)/Sphere" 4. Add "re... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
Fixed

Editor renders as fast as it can even if vsync is on

Graphics - General

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Jun 30, 2016

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Version/s: 5.4.0b24

1. Create new project in the editor 2. Go to player settings, observe vsync is on 3. Press play, observe thousands frames per second. Read more

1
votes
By Design

[CommandBuffer] No shadows are cast via DrawProcedural unless there is a...

Graphics - General

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "SkinnedMeshInstanceTests" and run it 3. Notice that there are no shadow... Read more

1
votes
By Design

Camera fails to generate a depth texture

Graphics - General

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Oct 28, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open the attached project (ShaderPassesWithCameraDepth.zip) 2. Open the Fog of War/Examples/1. Image Effect/E... Read more

0
votes
Won't Fix

[Crash] crash when reinstalling gfx driver

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4p4

1) Open the editor 2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html 3) Observe the editor crash 4) Open... Read more

0
votes
Fixed

Instanced objects are rendered wrong when 2 directional lights with impo...

Graphics - General

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Jul 31, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project 2. Open the main.unity scene 3. Note how both cubes are rendered differently, althoug... Read more

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