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0
votes
Won't Fix

CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...

Graphics - General

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Oct 30, 2018

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Version/s: 2017.4.0f1, 2018.1.0f2, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (instancing_bundle_bug)2. Open the scene 'InstancingTest'3. Enter Play Mode Expected... Read more

0
votes
Fixed

Sprite Sheet grid artifact appears when clicking drop-down menus

Graphics - General

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Jul 02, 2018

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Version/s: 2018.1.0a6, 2018.2.0b11

How to reproduce:1. Open the attached project2. Select Assets/Sprites sprite sheet3. In the Inspector window, click several times on... Read more

0
votes
Fixed

Lightweight SRP and Lightweight SRP VR templates don't build on UWP

Graphics - General

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Apr 12, 2018

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Version/s: 2018.1.0f1

It fails with these errors: Shader error in 'Hidden/LightweightPipeline/ScreenSpaceShadows': unsupported shader api at /ProgramData/... Read more

0
votes
Duplicate

[Graphics General] Textures are not rendered with ScriptableRenderPipeli...

Graphics - General

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Mar 22, 2018

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Version/s: 2018.1.0b12

Textures are not rendered with ScriptableRenderPipeline when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics... Read more

0
votes
By Design

[Template] Editor throws exception "OpenVRError" in LightWeight RP for V...

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10, 2018.1.0b11

Editor throws 'OpenVRError' exception in play mode in lightweight RP for VR. Steps to Reproduce: 1. Launch the editor in Lightweight... Read more

0
votes
Fixed

Editor crashes in Material::UpdateHashesOnPropertyChange when opening th...

Graphics - General

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Mar 13, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Download the Fontainebleau_Photogrammetry_Demo_Project2. Open the Video_Timeline scene3. Enter Play mode Expected: ... Read more

0
votes
Fixed

[Project Template] Unable to build with default 3D template settings wit...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b5, 2018.1.0b11

Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more

0
votes
Won't Fix

[Template] "Metal: Error Creating compute pipeline state" exception thro...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b10, 2018.1.0b11

"Metal: Error Creating compute pipeline state. Complier encountered an internal error(null)" exception thrown while an opening proje... Read more

0
votes
Won't Fix

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

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Oct 15, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more

0
votes
Fixed

Errors are thrown when model's "Scale Factor" is a high value and the In...

Graphics - General

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene"2. In Project window, select "Ball" object3... Read more