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0
votes
Duplicate

Sprites become pink after playing the scene

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Reproduction steps: 1. Open "Test001" project 2. Open "Test" scene 3. Drag and drop "runningcat" sprite to scene view 4. Run the sce... Read more

4
votes
By Design

[Mesh] 'Optimize Game Objects' loses skinning

Graphics - General

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May 06, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open the attached project 'bug' 2. Open the scene 'test' 3. Search 'Bone_Ammo_MasterA' in the Hierarchy and t... Read more

0
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Sep 23, 2019

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Version/s: 2018.4, 2019.3, 2020.1

How to reproduce: 1. Open the attached project (1186265test.zip) 2. Build and run the project (make sure Development Build is enable... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce: 1. Download an open attached project "DTM.zip" 2. Open scene DTM and play it 3. Move scene view around Actual r... Read more

0
votes
By Design

[TextureImporter] Texture Importer applies settings before they are Appl...

Graphics - General

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May 28, 2019

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Version/s: 2019.2.0a6, 2019.3.0a4

How to reproduce: 1. Open the attached project 2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled... Read more

0
votes
Not Reproducible

ByteAddressBuffers doesn't work in compute shaders

Graphics - General

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May 17, 2016

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Version/s:

First mentioned here http://forum.unity3d.com/threads/rwbyteaddressbuffer-usage.343134/ We hit the same issue at hackweek using 5.5... Read more

0
votes
Fixed
0
votes
Fixed

TextureArrays are slow to view in inspector, and also crash if Crunch te...

Graphics - General

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May 09, 2019

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Version/s: 2019.2.0a12, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("BugReports.zip") 2. Open the "textureArrayBugs" scene and in the Hierarchy Wi... Read more

0
votes
Won't Fix

AlphaToMask renders incorrectly in OpenGL and Vulkan

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Steps: 1. The repro scene has a sphere using AlphaToMask in Shader. 2. Build Windows player or Android apk 3. Run with DX11, GLCore ... Read more

0
votes
Fixed

[Texture Importer]16bit images with alpha are recognized as RGB instead ...

Graphics - General

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Mar 13, 2017

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Version/s: 5.6.0f1

Importing an image that is 16bit will be automatically asssigned a texture format without alpha support even though it contains an a... Read more

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