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1
votes
By Design

[Win] First StructuredBuffer will be deleted when calling ComputeShader....

Graphics - General

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Nov 28, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "973508.zip" 2. Click on "TEST BUFFER/Add numbers" menu item *two identical int array... Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

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Dec 02, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open QA's attached project 2. Open "SceneTest" 3. Enter playmode and press Z Expected result: Texture's colo... Read more

0
votes
Fixed

Editor Crashed after deselecting a Prefab in Project window with Trail R...

Graphics - General

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Nov 24, 2017

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Version/s: 2017.2.0b9, 2017.3.0b9

Steps to reproduce: 1. Download 972307_repro.zip and open "test" scene 2. Enter play mode 3. Select and deselect "Grenade 3" prefab ... Read more

0
votes
Fixed

Instantiating a shader causes Player to crash

Graphics - General

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached “ShaderCrash.zip” Unity project 2. Open File->Build Settings 3. Add scene “Test” to Build 4. Bu... Read more

0
votes
By Design

Animator with enabled culling doesn't affect cloth simulation correctly

Graphics - General

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Dec 13, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it - Notice that arms and legs stay stiff Reproduced with... Read more

0
votes
Fixed

Frame Debugger does not display all additional Shader keywords when debu...

Graphics - General

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Aug 14, 2018

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Version/s: 2017.2.0a1, 2018.2.2f1

How to reproduce: 1. Open the user-submitted project(ShaderKeywords) 2. Build the project as a Development Build and open it 3. Back... Read more

0
votes
Duplicate

Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene

Graphics - General

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Jan 02, 2018

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Version/s: 2017.2.1f1

How to reproduce: 1. Open attached unity project "FG Test Map" 2. Load scene "Game" Expected result: "Game" scene is opened. Actual... Read more

0
votes
Won't Fix

BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEv...

Graphics - General

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Dec 06, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Open Main scene 3. Uncheck "Use back Buffer" in Rendering Manager 4... Read more

0
votes
Not Reproducible

[macOS][Metal] Objects are rendered lighter on the Editor when 'Metal Ed...

Graphics - General

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Oct 30, 2017

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Version/s: 2017.2.0f2

Objects appear lighter when Metal support is used in the Editor. Steps to reproduce: 1) Open the attached project. 2) Make sure Gam... Read more

0
votes
Not Reproducible

Unity crashes when loading a scene with a specific project at PrepareRen...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open the attached project 2. Open the Startup.unity scene 3. Play the scene (when Mixed Reality Portal is on.... Read more

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