Search Issue Tracker
[Win] First StructuredBuffer will be deleted when calling ComputeShader....
Steps to reproduce: 1. Open attached project "973508.zip" 2. Click on "TEST BUFFER/Add numbers" menu item *two identical int array... Read more
A texture's pixels are being changed after Texture2D.Apply() is called
Steps to reproduce: 1. Open QA's attached project 2. Open "SceneTest" 3. Enter playmode and press Z Expected result: Texture's colo... Read more
Editor Crashed after deselecting a Prefab in Project window with Trail R...
Steps to reproduce: 1. Download 972307_repro.zip and open "test" scene 2. Enter play mode 3. Select and deselect "Grenade 3" prefab ... Read more
Instantiating a shader causes Player to crash
Steps to reproduce: 1. Open attached “ShaderCrash.zip” Unity project 2. Open File->Build Settings 3. Add scene “Test” to Build 4. Bu... Read more
Animator with enabled culling doesn't affect cloth simulation correctly
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it - Notice that arms and legs stay stiff Reproduced with... Read more
Frame Debugger does not display all additional Shader keywords when debu...
How to reproduce: 1. Open the user-submitted project(ShaderKeywords) 2. Build the project as a Development Build and open it 3. Back... Read more
Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene
How to reproduce: 1. Open attached unity project "FG Test Map" 2. Load scene "Game" Expected result: "Game" scene is opened. Actual... Read more
BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEv...
Steps to reproduce: 1. Download and open the attached project 2. Open Main scene 3. Uncheck "Use back Buffer" in Rendering Manager 4... Read more
[macOS][Metal] Objects are rendered lighter on the Editor when 'Metal Ed...
Objects appear lighter when Metal support is used in the Editor. Steps to reproduce: 1) Open the attached project. 2) Make sure Gam... Read more
Unity crashes when loading a scene with a specific project at PrepareRen...
Steps to reproduce: 1. Open the attached project 2. Open the Startup.unity scene 3. Play the scene (when Mixed Reality Portal is on.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it