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TextureArrays are slow to view in inspector, and also crash if Crunch te...
How to reproduce:1. Open the user-submitted project ("BugReports.zip")2. Open the "textureArrayBugs" scene and in the Hierarchy Wind... Read more
Mesh Filters within Blender files are not recognized in Cloud Builds mak...
Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more
Rendering corruption when using Vulkan
Rendering corruption when using Vulkan Download the Viking Village from the A$ and build a player setting Vulkan as the primary API.... Read more
Compute shader is significantly slower in DX12 compared to DX11
How to reproduce:1. Open user-submitted project (ResourceBarrierHandicap.zip)2. Open "SampleScene.unity" scene3. Set DirectX11 as th... Read more
Mesh assets that have a serialization version of 6 don't import properly...
Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more
Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...
To reproduce: 1.Download and open attached project.2.Open "VertexAlphaSceneLoader" Scene.3.Go to Assets->AssetBundles/Simulation ... Read more
Blue highlight is not available for Contribute and Receive GI in Mesh Re...
Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more
Can't assign a cube render texture as a cookie to a point light
Steps to reproduce:- Open "Test" Scene in attached project- Select the point light- Try to assign "Cookie_Cube_RT" in the Cookie fie... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more
All about bugs
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