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0
votes
Not Reproducible

[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0a1, 2018.1.1f1

Reproduction steps:1. Open the attached project "texcoord lm.zip";2. Build both scenes for iOS;3. Open the project on the device;4. ... Read more

0
votes
Fixed

Editor crashes at GraphicsCaps::FindUploadFormat when changing texture's...

Graphics - General

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Feb 23, 2018

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Version/s: 2018.1.0b8

Steps to reproduce:1. Download 1005509_repro.zip2. In player setting set color space to Linear3. Select texture4. Set Inspector to D... Read more

0
votes
By Design

Make Unity more responsive while Progressive Lightmapper is Preparing to...

Graphics - General

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Jan 26, 2018

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Version/s: 2018.1.0b3

Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more

0
votes
By Design

[Template] Editor throws exception "OpenVRError" in LightWeight RP for V...

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10, 2018.1.0b11

Editor throws 'OpenVRError' exception in play mode in lightweight RP for VR. Steps to Reproduce: 1. Launch the editor in Lightweight... Read more

0
votes
Won't Fix

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

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Oct 15, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more

0
votes
Won't Fix

Incorrect lighting when using multiple terrain.

Graphics - General

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Dec 20, 2017

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Version/s: 2018.1.0b1

The lighting generated for terrain looks to be incorrect and has crashed for me once. Steps to reproduce- Create a terrain in the he... Read more

0
votes
By Design

CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the "demo.unity" scene3. Enter Play mode Expected result: Both Render Textures ... Read more

0
votes
By Design

Upgrading project to 2018.1 or newer strips almost all materials from ga...

Graphics - General

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May 02, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce: 1. Download attached project "WorkflowTestbed.zip" and open in Unity2. Open "main" scene3. Observe "Piston", "CockpitF... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more

0
votes
Fixed

[HDRP][Template] Exceptions are thrown while switching platform to WebGL...

Graphics - General

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Mar 16, 2018

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Version/s: 2018.1.0b11

Exceptions are thrown while switching platform to WebGL and assets are unlit. Steps to repro:1. Open the Unity editor > Create a ... Read more