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Object flashes in light blue/cyan color when assigning it a new material...
How to reproduce: 1. Open the attached 'project-1250209.zip' project 2. Load the 'SampleScene' 3. Assign the 'New Material' to 'Cube... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps: 1. Open the attached project ("CullingCrash.zip") 2. Open "Scene" 3. Navigate the scene until it crashes Reprod... Read more
'The texture wasn't created with the UAV usage flag set' error is throw...
How to reproduce: 1. Open the attached 'project-1231790.zip' project 2. Load the 'Main Scene' scene 3. In the Hierarchy window selec... Read more
[Vulkan][URP] Editor crashes due to progressive increase in memory consu...
Editor crashes due to progressive increase in memory consumption for URP project template with Vulkan graphics API. Crash occurs nor... Read more
Shader compiler throwing internal communicating errors for UniversalForw...
How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more
[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...
Reproduction steps: 1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip" 2. Play the "SampleScene.unity" in Ed... Read more
Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...
Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more
"Property (_BaseColor) already exists. Use SetTexture instead." thrown w...
How to reproduce: 1. Open attached project "Regressions2019.3.10.zip" and scene "SampleScene" 2. In Project window, Reimport 'SetTe... Read more
Non-readable meshes that aren't saved in a file can't be read in Edit mo...
How to reproduce: 1. Open user-submitted project (MeshIsReadable.zip) 2. Open the SampleScene 3. Select the 'Main Camera' GameObject... Read more
[Graphics][Android] 2D Texture is overlayed on top of itself if Mesh Fil...
Reproduction steps: 1. Open the user's attached project "MinimalQuadTest.zip" 2. In the "Assets" folder open "TestScene.unity" 3. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used