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0
votes
Fixed

[SRP] objects are drawn at 0, 0, 0 position, rotation and scale when Sha...

Graphics - General

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f1

How to reproduce: 1. Create a new HDRP project 2. If Vulkan is not the current project Graphics API, go to Player Settings -> Player... Read more

0
votes
Not Reproducible

Memory leak in a specific built project causes the Player to eventually ...

Graphics - General

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Nov 05, 2019

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Version/s: 2019.2, 2019.2.11f1

How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more

0
votes
Fixed

Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...

Graphics - General

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Dec 26, 2019

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Version/s: 2019.3.0a11, 2020.1, 2020.1.0a17

How to reproduce: 1. Open user-submitted project (custom vertex format-757826) 2. Open the SampleScene 3. Enter Play Mode Expected ... Read more

0
votes
Fixed

SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...

Graphics - General

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Dec 16, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project ("case_1205853-TriplanarBug.zip") 2. Open the repro scene ("SMRBoundsBug/SMRBounds") ... Read more

2
votes
By Design

Static batching changes Normal map on GameObjects when negative values a...

Graphics - General

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Dec 13, 2019

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached "1205209.zip" project 2. Open the SampleScene Scene 3. Enter Play Mode 4. Observe the two Cub... Read more

0
votes
Fixed

Unable to create a Texture3D with a compressed format

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3.0b10

Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more

0
votes
Fixed

Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...

Graphics - General

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Jan 05, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project "case_1209431" 2. Select the "StandardCubeMap.hdr" file in the Project window 3. Chan... Read more

0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

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Dec 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project named "Case_1206424" 2. Enter Play mode Expected behavior: The editor either enter... Read more

0
votes
Fixed

Memory corruption in ShaderVariantCollection

Graphics - General

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Jan 09, 2020

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Version/s: 2020.1.0a19

Steps to reproduce: 0. Start Unity Editor on Windows (if you can't reproduce, try using -debugAllocator) 1. Open project from https:... Read more

0
votes
Fixed

Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...

Graphics - General

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Jan 13, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open user-submitted project (8BonesCrash) 2. Select the mount.fbx asset 3. In the import settings navigate to t... Read more

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