Search Issue Tracker

0
votes
Fixed

Shadowmap memory size is reported inconsistently by the Profiler in diff...

Graphics - General

-

Jul 25, 2019

-

Version/s: 2018.4.2f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (NewUnityProject.zip)2. Build and Run the project in development mode3. In the Edit... Read more

3
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...

Graphics - General

-

Oct 27, 2019

-

Version/s: 2019.3.0a5, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more

10
votes
By Design

Custom shader doesn't override built-in terrain shader

Graphics - General

-

Oct 24, 2019

-

Version/s: 2019.2.0a8, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached '1193781-shader-override-issue.zip' project2. Open 'SampleScene' Scene3. Inspect 'Standard-Fir... Read more

0
votes
By Design

Textures are being flipped when using Graphics.CopyTexture to create cub...

Graphics - General

-

Sep 23, 2019

-

Version/s: 2019.2.0f1, 2020.1

To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more

0
votes
Fixed

NullReferenceException when having Camera with RenderTexture output sele...

Graphics - General

-

Oct 25, 2019

-

Version/s: 2019.1.0a10, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new URP project2. Create a new Render Texture3. Assign the Render Texture to a Camera GameObject4. Ente... Read more

0
votes
Won't Fix

Object meshes are not drawn in "Wireframe" shading mode representation w...

Graphics - General

-

Nov 04, 2019

-

Version/s: 2020.1.0a12

Object meshes are not displayed in scene view when shading mode is set to Wireframe with OpenGLES2 and OpenGLES3 Graphics APIs howev... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

-

Nov 02, 2019

-

Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more

0
votes
By Design

GameObject's outline does not update when the Shader's Vertex value is c...

Graphics - General

-

Nov 01, 2019

-

Version/s: 2018.3.0b9, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the user-attached project's scene-outline-problem scene2. Select the Sphere GameObject3. Change the Shader'... Read more

0
votes
Fixed

Editor crashes while opening a prefab with UI:Canvas

Graphics - General

-

Jan 22, 2020

-

Version/s: 2020.1, 2020.1.0a21

Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more

1
votes
Duplicate

Cloth behaving different after upgrading to 2019.2.9 from 2018.3

Graphics - General

-

Nov 07, 2019

-

Version/s:

External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local sp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.