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Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce:1. Open tester-attached project (NewUnityProject.zip)2. Build and Run the project in development mode3. In the Edit... Read more
AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...
How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more
Custom shader doesn't override built-in terrain shader
How to reproduce:1. Open the attached '1193781-shader-override-issue.zip' project2. Open 'SampleScene' Scene3. Inspect 'Standard-Fir... Read more
Textures are being flipped when using Graphics.CopyTexture to create cub...
To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more
NullReferenceException when having Camera with RenderTexture output sele...
How to reproduce:1. Create a new URP project2. Create a new Render Texture3. Assign the Render Texture to a Camera GameObject4. Ente... Read more
Object meshes are not drawn in "Wireframe" shading mode representation w...
Object meshes are not displayed in scene view when shading mode is set to Wireframe with OpenGLES2 and OpenGLES3 Graphics APIs howev... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more
GameObject's outline does not update when the Shader's Vertex value is c...
How to reproduce:1. Open the user-attached project's scene-outline-problem scene2. Select the Sphere GameObject3. Change the Shader'... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more
Cloth behaving different after upgrading to 2019.2.9 from 2018.3
External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default