Search Issue Tracker
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more
Crash on CullCastersCommon when assigning an infinite value in transform...
Reproduction steps:1. Import the attached .unitypackage to a new project ("CrashReproPack.unitypackage")2. Open "CrashScene"3. Enter... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more
[Docs] Compute Shader asset reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more
[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...
Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma,build fails w... Read more
Windows High DPI scaling breaks Graphics.DrawTexture
How to reproduce:1. Make sure Windows DPI is not 100% or 200% (either 125%, 150%, 175%, 225%)2. Open attached project "DPIScaling.zi... Read more
Using Mesh.SetTriangles continuously causes application to Freeze when c...
How to reproduce:1. Open attached project "CloseFreezeRepro.zip"2. Build the project (PC, Mac & Linux Standalone)3. Open the bui... Read more
[FrameDebugger] Camera Color property title in FrameDebugger is updated ...
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Steps... Read more
Calling Mesh.subMeshCount = 0 crashes the Editor in MeshRenderingData::E...
To reproduce: 1. Open the project, attached by the tester (subMeshCountCrash.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more
[Metal] Shader does not work on Metal and does not produce any errors or...
Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask