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0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more

0
votes
Duplicate

Crash on CullCastersCommon when assigning an infinite value in transform...

Graphics - General

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Apr 13, 2020

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Version/s: 2019.3.0f3, 2019.3.9f1, 2020.1.0a16, 2020.2

Reproduction steps:1. Import the attached .unitypackage to a new project ("CrashReproPack.unitypackage")2. Open "CrashScene"3. Enter... Read more

0
votes
Fixed

Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory

Graphics - General

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Jun 09, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more

0
votes
Fixed

[Docs] Compute Shader asset reference button directs to a broken link

Graphics - General

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Sep 23, 2018

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Version/s: 2018.3.0b2

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more

0
votes
Fixed

[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b6

Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma,build fails w... Read more

2
votes
By Design

Windows High DPI scaling breaks Graphics.DrawTexture

Graphics - General

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Jun 17, 2019

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Version/s: 2018.2.0b7, 2018.3.0f2

How to reproduce:1. Make sure Windows DPI is not 100% or 200% (either 125%, 150%, 175%, 225%)2. Open attached project "DPIScaling.zi... Read more

7
votes
Duplicate

Using Mesh.SetTriangles continuously causes application to Freeze when c...

Graphics - General

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Mar 27, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "CloseFreezeRepro.zip"2. Build the project (PC, Mac & Linux Standalone)3. Open the bui... Read more

0
votes
By Design

[FrameDebugger] Camera Color property title in FrameDebugger is updated ...

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a4

The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Steps... Read more

0
votes
Not Reproducible

Calling Mesh.subMeshCount = 0 crashes the Editor in MeshRenderingData::E...

Graphics - General

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Oct 17, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (subMeshCountCrash.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more

0
votes
Won't Fix

[Metal] Shader does not work on Metal and does not produce any errors or...

Graphics - General

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more

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