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0
votes
Fixed

Editor crashes with CalculateBlendShapeWeights when entering Play Mode w...

Graphics - General

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Nov 02, 2018

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Version/s: 2018.3.0b1, 2018.3.0b8

How to reproduce:1. Open the minimal project with link in comment by MingWai2. Open repro scene3. Enter Play Mode Reproducible on:20... Read more

0
votes
Fixed

3D objects have flickering pixels in Game View

Graphics - General

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Nov 07, 2018

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Version/s: 2018.2.14f1

How to reproduce:1. Open attached project "New Unity Project (18).zip" and scene "Scene_Demo Cartoon zoom world kid"2. Enter Play mo... Read more

0
votes
Fixed

Dereferencing NULL PPtr! crash When Using Non-Directional Lightmap and T...

Graphics - General

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Oct 29, 2018

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Version/s: 2018.2.0a1, 2018.2.11f1

Steps to reproduce:1. Open User-supplied project2. Select the Cube in the Hierarchy window and set him as 'Static' in the Inspector3... Read more

0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

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Oct 20, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project ("PremiumRenderTextureSupport.zip")2. Open SampleScene3. Open Profiler and enter Play mode... Read more

0
votes
Fixed

Memory leak in ShadowMapJobHeader

Graphics - General

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Aug 29, 2019

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Version/s: 2019.2, 2019.2.2f1

How to reproduce:1. Build & Run the attached project for iOS Actual result: "Internal: JobTempAlloc has allocations that are mor... Read more

0
votes
Fixed

Activated second display is not rendering when running the project in St...

Graphics - General

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Nov 09, 2018

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Version/s: 2019.1.0a9

To reproduce:1. Open attached project "physicsRaycasterBug.zip"2. Build for Standalone and run3. When ran, observe results with dual... Read more

0
votes
By Design

Mutiple instances of same material created after accessing renderer.mate...

Graphics - General

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Oct 31, 2018

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Version/s: 2018.2.14f1

To reproduce:1) Open attached project and scene2) Play itNote: Make sure you don't click game view for now3) Select the cloned model... Read more

0
votes
Fixed

[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b8

How to reproduce:1. Open the submitted project2. Open the scene 'SampleScene'3. Enter Play Mode Expected result: 'Texture creation f... Read more

2
votes
Fixed

CullAllVisibleLights consume too much CPU when only baked lights are use...

Graphics - General

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Oct 04, 2018

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Version/s: 2018.1.9f1

To reproduce:1. Open attached project2. Build and run for Android with development mode checked3. Connect profiler and drill down to... Read more

0
votes
Won't Fix

[macOS][Metal] A blue shadow appears under the cursor when playing Stand...

Graphics - General

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Oct 12, 2018

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Version/s: 2017.4.15f1, 2018.2.16f1, 2018.3.0b5, 2018.3.0b10, 2019.1.0a9

Steps:1. Open attached project ("macbookair-small.zip")2. Make sure Metal API is set as Graphics API for build3. Build for macOS Sta... Read more

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