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0
votes
Fixed

TextMesh Renderer bounds changed between 5.3 and 5.6

Graphics - General

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Aug 17, 2017

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Version/s: 5.6.1p1

We rely on measuring the renderer bounds for text in our game to ensure it fits within the container. The bounds in 5.6.2p3 are slig... Read more

2
votes
Fixed

GetObject failed to find Object for Library Representation is thrown whe...

Graphics - General

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Jul 27, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1. Create a new project 2. Add the SpatialMapping_room.obj to the Assets folder 3. Go back to Unity and select t... Read more

0
votes
Fixed

Skinned Mesh Renderer property Bounds does not change in Optimized Mesh ...

Graphics - General

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Jul 27, 2017

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Version/s: 5.6.1p2

Reproduction steps: 1. Download project "561p2Test.zip" and open in Unity 2. Select scene "test" 3. Enable "Play" mode 4. Select obj... Read more

0
votes
Fixed

[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...

Graphics - General

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Jul 31, 2017

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Version/s: 5.6.2p3

When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more

0
votes
By Design

HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...

Graphics - General

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Aug 04, 2017

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Version/s: 5.6.1p4

Reproduction steps: 1) Download and open user's attached project 2) Switch active platform to Android 3) Run "Test.unity" scene in E... Read more

0
votes
Fixed

ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...

Graphics - General

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Aug 08, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Download project "teststaticSmall.zip" and open in Unity 2. Select scene "LightMapTest" 3. Enable Play mode 4... Read more

0
votes
Not Reproducible

Editor Freeze / Graphic Issues on disabled Images after reparenting

Graphics - General

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Jul 26, 2017

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Version/s: 5.6.2p4

Steps to reproduce editor freezing: 1. Open user attached project "CrashProject II.zip" 2. Enter play mode 3. Wait a couple of secon... Read more

0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce: 1. Open project 2. Play scene Expected: rotating triangle in the center of the scene will be rendered Actual: editor ... Read more

1
votes
Won't Fix

[Projector] Projector component using wrong Projection matrix when camer...

Graphics - General

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Aug 14, 2017

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Version/s: 5.6.1p1

When using a jittered projection matrix on the active camera Projectors flicker due to incorrect projection. Either the Projector is... Read more

0
votes
By Design

Objects sharing a material are not being batched when Graphics Jobs are ...

Graphics - General

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Aug 10, 2017

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Version/s: 5.6.2p3

Steps to reproduce: 1. Open QA attached project 2. Make sure 'Graphics Jobs' are on in 'Player Settings' 3. Deploy to device with Ma... Read more

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