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[Metal] Shader output shows corrupted textures
Reproduction steps:1. Open the attached project (ECSSample00.zip).2. Play the 'main' scene.- Notice a texture shape.3. Open the "Sha... Read more
[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...
Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip2. In the Player Settings, add Assets/misc/icon asset as a logo ... Read more
Crunch compression library crash "crnlib::crn_comp::quantize_images()" >...
Reproduction steps:1. Open the attached project "CrunchCompressionTest.zip (9.6 MB)". Actual behavior:- Editor crashes. Reproduced w... Read more
[Vulkan] Normal map texture preview is red
Steps:1. Make sure you are using Vulkan editor2. Load any texture and set to type "Normal map"3. On texture importer you can see the... Read more
Corrupted meshes are generated when entering Play Mode
Repro steps:1. Open QA attached project "repro_1071513"2. Open scene "Landscape10"3. Enter Play Mode4. Observe the Game View Actual:... Read more
ScreenCapture.CaptureScreenshotAsTexture grabs active window instead of ...
Steps to reproduce:1. Download attached project2. Open SampleScene (Asstets->Scenes)3. Select "Directional Light" game object in ... Read more
[OSX][Shadows] Disabling Shadows in Quality settings doesn't stop Shadow...
To reproduce: 1. Download attached project "UnstoppableShadows.zip" and open in Unity2. Open "SampleScene" scene3. Click Edit > P... Read more
Command buffer of skybox becomes black when minimizing and maximizing th...
How to reproduce:1. Open the attached project2. Open Demo Scene and enter a Game mode3. In the combo box on the left change the Clou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask