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0
votes
Fixed

Mesh assets that have a serialization version of 6 don't import properly...

Graphics - General

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Oct 09, 2018

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Version/s: 2018.2.4f1

Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more

0
votes
Fixed

Crash on "PackTextureAtlas" when creating an atlas of zero pixels Textur...

Graphics - General

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Jun 20, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Play the scene- Unity crashes at this point Expected result: unity should not cra... Read more

0
votes
Fixed

[GLES3] Post process anaglyph shader doesn't render

Graphics - General

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Jun 11, 2018

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Version/s: 2018.1.0b7, 2018.1.3f1

Reproduction steps:1. Open the attached project.2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavior:- ... Read more

0
votes
By Design

Cannot enable Emission when using Material EnableKeyword

Graphics - General

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Jun 09, 2018

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Version/s: 2018.1.1f1

How to reproduce:1. Open user's project2. Go to Assets > Test, it should create materialThe material in Project Explorer looks gr... Read more

0
votes
Fixed

Volumetric 3D Textures exhibit incorrect interpolation when rendering to...

Graphics - General

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Jun 09, 2018

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Version/s: 2018.2.0a6, 2018.2.0b7

How to reproduce:1. Open the "Main" scene in the attached "1047517_repro.zip" project2. Enter the Play mode Expected result: Smooth ... Read more

0
votes
Fixed

Textures are corrupted in build when using DirectX 12 with Graphics Jobs...

Graphics - General

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Jun 21, 2018

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Version/s: 2018.2.0b9

To reproduce:1. Open user's attached project2. Build and run Expected: textures are not corrupted (check correct result in Editor's ... Read more

0
votes
Fixed

[Editor] Cannot change Graphics API's if platform is set to something ot...

Graphics - General

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Feb 14, 2020

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Version/s: 2020.1.0a24

1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more

0
votes
Not Reproducible

Memory leak in a specific built project causes the Player to eventually ...

Graphics - General

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Nov 05, 2019

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Version/s: 2019.2, 2019.2.11f1

How to reproduce:1. Download the linked project 'Built Game.zip'2. Launch the project (Ultra settings) with '-logFile Player.log' ar... Read more

1
votes
Won't Fix

Higher resolution Texture3D allocation takes an unreasonable amount of time

Graphics - General

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Jun 25, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "L" to create a Texture3D Expected result: cre... Read more

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