Search Issue Tracker
[Graphics] Game View Skybox flickers on resizing its Window with Frame D...
On resizing the Game View Window or changing the layout with the Frame Debugger Enabled the Game View Skybox flickers and the memory... Read more
Render texture enum can lose users data
If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more
'Assertion failed: Geometry jobs should not be launched for empty tasks'...
To reproduce:1. Open project2. Play 'main' scene3. Wait for about 10-20 seconds4. Notice that model starts collapsing and after some... Read more
Editor crashes when converting Legacy render pipeline to LWRP
Reproduction steps:1. Download user's project and open in Unity2. Go to Edit -> Project Settings -> Graphics3. Set Scriptable ... Read more
Standalone build with custom SRP doesn't draw objects on screen
To reproduce: 1. Open the project, attached by the user (SRPTest.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Observe tha... Read more
Shadows disappear after culling the Occlusion of static gameObjects
Reproduction steps:1. Open the attached project "occlusion.zip"2. Open the scene "start";4. Clear Occlusion Culling data;5. Observe ... Read more
[iOS] Post-process effect material that fades a camera's rendered scene ...
Reproduction steps:1. Open the attached project "iOSTestProject-5.6.5"2. Open the TestScene.unity;3. Enter a play mode. Expected res... Read more
Copying import settings on a fbx from a Preset made from another fbx may...
Certain import settings with presets cause missing references in prefab and scene : Reproduction Steps: 2018.2, start new 3D project... Read more
[FrameDebugger] Camera Color property title in FrameDebugger is updated ...
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Steps... Read more
[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...
To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled