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0
votes
By Design

Upgrading project to 2018.1 or newer strips almost all materials from ga...

Graphics - General

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May 02, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce: 1. Download attached project "WorkflowTestbed.zip" and open in Unity 2. Open "main" scene 3. Observe "Piston", "Cockp... Read more

0
votes
Fixed

Memory leak in ShadowMapJobHeader

Graphics - General

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Aug 29, 2019

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Version/s: 2019.2, 2019.2.2f1

How to reproduce: 1. Build & Run the attached project for iOS Actual result: "Internal: JobTempAlloc has allocations that are more ... Read more

0
votes
Fixed

ASTC Encoding regression when compressing texture with blocks that the ...

Graphics - General

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Oct 19, 2018

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Version/s: 2018.3.0a10, 2018.3.0b4

To reproduce: 1. Open user's attached project "ASTCCompressionRegression.zip" 2. In Project window, select "Bug1" texture 3. Observe... Read more

1
votes
Duplicate

Editor crashes when converting Legacy render pipeline to LWRP

Graphics - General

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Apr 30, 2018

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Version/s: 2018.1.0f1

Reproduction steps: 1. Download user's project and open in Unity 2. Go to Edit -> Project Settings -> Graphics 3. Set Scriptable Ren... Read more

0
votes
By Design

Standalone build with custom SRP doesn't draw objects on screen

Graphics - General

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May 07, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (SRPTest.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. Observe... Read more

0
votes
By Design

Shadows disappear after culling the Occlusion of static gameObjects

Graphics - General

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May 03, 2018

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Version/s: 2017.3.0p1

Reproduction steps: 1. Open the attached project "occlusion.zip" 2. Open the scene "start"; 4. Clear Occlusion Culling data; 5. Obse... Read more

0
votes
By Design

[iOS] Post-process effect material that fades a camera's rendered scene ...

Graphics - General

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May 09, 2018

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Version/s: 5.5.2p1

Reproduction steps: 1. Open the attached project "iOSTestProject-5.6.5" 2. Open the TestScene.unity; 3. Enter a play mode. Expected... Read more

0
votes
Fixed

Copying import settings on a fbx from a Preset made from another fbx may...

Graphics - General

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Apr 27, 2018

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Version/s:

Certain import settings with presets cause missing references in prefab and scene : Reproduction Steps: 2018.2, start new 3D proje... Read more

0
votes
Won't Fix

MSAA-related seams in geometry/backface edges peeking through

Graphics - General

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May 11, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open either of the attached projects (819524-MSAABug if using pre-2018.1, 1036833-MSAA_Bug_2018 if using 2018... Read more

0
votes
Fixed

Custom asset's mesh is distorted and has too many vertices when using Me...

Graphics - General

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.3.0b4

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene 2. Enter Play mode 3. In the Hierarchy window select 'New... Read more