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0
votes
By Design

Mesh with high compression size is higher than with no compression

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10

To reproduce:1. Open project2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled3. Connect the player ... Read more

0
votes
Duplicate

Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSRP... Read more

0
votes
Fixed

[LWRP] Gizmos are almost invisible

Graphics - General

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Jul 24, 2018

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Version/s: 2018.2.0b10, 2018.2.0f2

To reproduce: 1. Create a project with LWRP template2. Create a new scene3. Create a script and call Gizmos.DrawSphere in OnDrawGizm... Read more

0
votes
Fixed

[Template] OSX standalone build flickers when created on Windows platfor...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps to... Read more

0
votes
Duplicate

[Template] Black screen appears on IOS device when build created on Wind...

Graphics - General

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Mar 27, 2018

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Version/s: 2018.1.0b13

Black screen appears on IOS device when build created on Windows platform using "Lightweight RP" Template. Steps to repro:1. Create ... Read more

0
votes
By Design

[SRP] GL immediate mode geometry does not appear using Lightweight RP fo...

Graphics - General

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Mar 30, 2018

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Version/s: 2018.1.0b13

GL immediate mode geometry generated via script in OnPostRender does not appear in Game view during Play mode when the Scriptable Re... Read more

0
votes
By Design

Creating a NativeTexture crashes editor in Windows

Graphics - General

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Mar 29, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open the User's attached project2. Enter Playmode --Unity crashes in TexturesD3D11Base::TextureFromShaderResourceVie... Read more

0
votes
Fixed

[HD RP] WebGL build fails with "Texture2DArray is not supported on this ...

Graphics - General

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Apr 03, 2018

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Version/s: 2018.1.0b13

-e: see title, errors are thrown so once you wade through them you know what it fails with, but should this be supported or not? -re... Read more

0
votes
By Design

Mesh.bounds.center returns word space position instead of local space

Graphics - General

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Apr 05, 2018

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Version/s: 2017.3.1p3

Steps to reproduce:1. Open the attached project2. Open the SampleScene.unity scene3. The scene contains empty gameobject(Parent) and... Read more

0
votes
By Design

CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the "demo.unity" scene3. Enter Play mode Expected result: Both Render Textures ... Read more

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