Search Issue Tracker
[Graphics] Shadows for point lights are rendered with artifacts when gra...
Shadows for point lights are rendered with artifacts when graphics API is set to metal. Steps to reproduce : 1. Create a new project... Read more
Discrepancy between render texture and camera dimensions
Steps to reproduce:1. Open user attached project2. Switch to 16:9 aspect ratio3. "SetPixels32 called with invalid number of pixels i... Read more
Built-in shaders with alpha blending ignore blending when rendering to a...
Steps to reproduce: 1. Download and open the attached project2. Look at the game view Expected result: checkerboard texture should n... Read more
Importing BC7 compressed texture results in Unsupported DDS file error
Steps to reproduce:1. Open attached project2. Check the console to see the error appear Reproduced with: 5.6.4f1, 2017.3.0p1, 2017.3... Read more
'The texture wasn't created with the UAV usage flag set' error is throw...
How to reproduce:1. Open the attached 'project-1231790.zip' project2. Load the 'Main Scene' scene3. In the Hierarchy window select '... Read more
CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the on-screen buttons Expected result: there ... Read more
[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro:1. Create a new Project2. Hierarc... Read more
Mesh.CombineMeshes duplicates vertices
How to reproduce:1. Download attached project file and run the "test" scene2. Click the button "Combine"3. Click on the created mesh... Read more
[Editor] "Missing Assembly Reference" Exception is thrown when creating ...
"Missing Assembly Reference" Exception is thrown when creating a build with Light Weight Preview Template. Prerequisites: Test with ... Read more
Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene
How to reproduce:1. Open attached unity project "FG Test Map"2. Load scene "Game" Expected result: "Game" scene is opened.Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject