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0
votes
Fixed

Warning "RenderTexture: Resolving a destination texture that is NULL" is...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b10

Steps to reproduce:1. Download 1014408_repro.zip2. Rescale Game window3. Notice in console warning is printed "RenderTexture: Resolv... Read more

0
votes
Not Reproducible

Unity crashes when loading a scene with a specific project at PrepareRen...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open the attached project2. Open the Startup.unity scene3. Play the scene (when Mixed Reality Portal is on. Si... Read more

0
votes
Fixed

MaterialPropertyBlock.SetTexture does not apply texture to mesh drawn wi...

Graphics - General

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Jan 16, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce:1. Open attached “DrawMeshIntanced.zip” Unity project2. Open “Main” scene3. Enter Play mode Expected results:Mate... Read more

0
votes
Fixed

[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Not Reproducible

[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Fixed

[HDRP][Metal] The fog in SkyFogTest doesn't affect the cubes, they are n...

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Fixed

Graphics.DrawProcedural crash on pre-SSE4.2 CPUs

Graphics - General

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Apr 24, 2020

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Version/s: 2020.1.0b6

See https://forum.unity.com/threads/case-1241288-creating-texture3d-asset-causes-editor-crash.875782 -- the actual reason has nothin... Read more

0
votes
Fixed

[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA

Graphics - General

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Dec 19, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce:1. Open project attached by QA2. Enter playmode3. Click left mouse button to decrease resolution Note: Right mouse butt... Read more

2
votes
By Design

[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...

Graphics - General

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May 04, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given Unity project2. Enter "ReproScene" scene3. Enter Play Mode4. Select some text in the Unity InputField... Read more

0
votes
By Design

Mesh Filters within Blender files are not recognized in Cloud Builds mak...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more

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