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0
votes
Fixed

Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus

Graphics - General

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching... Read more

0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

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Oct 20, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project ("PremiumRenderTextureSupport.zip") 2. Open SampleScene 3. Open Profiler and enter Play m... Read more

0
votes
Fixed

Errors are thrown after Middle-Clicking on GameObject when the GameObjec...

Graphics - General

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Sep 12, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open the attached user's project (case-1183667-Project.zip) 2. Open the SampleScene 3. Click on the GameObject ... Read more

0
votes
Fixed

Crash on CopyChannelDirect when trying to save a model

Graphics - General

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Aug 17, 2019

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Version/s: 2019.2, 2019.2.1f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the "scene" Scene in the attached "repro.zip" Unity project 2. Click Tools > Load assetbundle and import t... Read more

0
votes
By Design

The excute order of Native Plugin's OnUpdate and GL.IssuePluginEvent is ...

Graphics - General

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Aug 21, 2019

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Build and run on Windows 3) Wait a few seconds for the console to fill 4) Co... Read more

0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1179336_repro.zip and open "SampleScene" 2. Enter play mode Results: Editor crashes when creating ... Read more

0
votes
By Design

Unable to set the render target of a camera to the back buffer via a Com...

Graphics - General

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more

0
votes
Duplicate

Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...

Graphics - General

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project 2. Open 'SampleScene1' Scene 3. Ente... Read more

0
votes
Fixed

2019.3: Graphics.CopyTexture does not work with Texture3D

Graphics - General

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Jan 02, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Reproduction steps: 1. Open project in "MyRepro.zip" 2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Text... Read more

0
votes
Fixed

Memory leak in ShadowMapJobHeader

Graphics - General

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Aug 29, 2019

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Version/s: 2019.2, 2019.2.2f1

How to reproduce: 1. Build & Run the attached project for iOS Actual result: "Internal: JobTempAlloc has allocations that are more ... Read more

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