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28
votes
Fixed

-enable-stereocopic isn't supported with OpenGL on Windows

Graphics - General

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Oct 13, 2014

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Version/s: 4.6.0b20

To reproduce:1) Create new project2) Add a cube and a directional light3) Build this scene on Windows Standalone x864) Run the build... Read more

4
votes
Fixed

MarkDynamic in combination with serialized meshes in DX11 crashes Unity

Graphics - General

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Feb 01, 2014

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Version/s: 4.6.0b1

Steps to reproduce : - import the project attached- open the "Mark Dynamic Bug" scene- select the "Mark Dynamic" game object- enable... Read more

0
votes
Fixed

Screen.SetResolution has no effect in fullscreen

Graphics - General

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Apr 29, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached- build and run the "MainMenu" scene- change the resolution in the menu- press sav... Read more

0
votes
Fixed

Masks stop working when applying negative scales

Graphics - General

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Jun 25, 2014

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Version/s: 4.6.0b11

1.Open uGUIPrefab project2.Open Assets/scaleandmask.unity scene3.Expand HUD object4.Look at the text5.Set scale of Panel to -1, 1, 1... Read more

0
votes
Fixed

Building any iOS or OS X app will not render anything at all

Graphics - General

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Aug 12, 2014

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Version/s: 4.6.0b16

Bug repro'd on 4.6b16 OSX 10.8.5 Standalone, did not repro on iOS 7.1.2 or Win7. Recommend build be attempted for iOS on 10.9.3 to v... Read more

2
votes
Won't Fix

[Mesh]Changing the 'mesh.vertices' of a mesh of a mesh filter through an...

Graphics - General

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Aug 23, 2014

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Version/s: 4.6.0b17

When changing the 'mesh.vertices' of a mesh of a mesh filter through an editor extension, undo fails to work. When the vertex array ... Read more

0
votes
Fixed

[Materials] Material file content is non-deterministic in Editor - order...

Graphics - General

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Jul 28, 2015

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Version/s: 4.6.4p2

Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more

4
votes
Fixed

[Callbacks] When disabling renderer on one object, OnBecomeVisible is ca...

Graphics - General

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Dec 19, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. It has 3 objects which logs OnBecameVisible() and ... Read more

0
votes
By Design

TextMesh anchor is misaligned when opening a 4.5 project in 4.6

Graphics - General

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Oct 17, 2014

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Version/s: 4.6.0b20

To Reproduce: 1. Open this project in 4.5 and 4.6. 2. Notice that the middleCenter anchor of the textMesh component is positioned in... Read more

0
votes
Fixed

D3D device reset failed [invalid call] when trying to open regedit

Graphics - General

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Oct 15, 2014

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Version/s: 4.6.0b17

To reproduce this issue: 1. Open a new project2. Go to Players SettingsOnly with 'Use Direct3d11' disabled in Players Settings ( Edi... Read more

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