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Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more
Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
SystemInfo.GetCompatibleFormat returns not supported B8G8R8A8_SRGB forma...
Reproduction steps:1. Open the attached project "IN-35263.zip"2. Make sure the Editor uses OpenGL3. Open "SampleScene"4. Enter Play ... Read more
Compute Shader GPU Readback is incorrect when using an integrated GPU
How to reproduce:1. Change the Editor’s used GPU to the integrated GPU2. Open the "Integrated_GPU" project3. Open the "Main" scene4.... Read more
Scene view toolbar changes when CommandBuffers are used and the mouse is...
Reproduction steps:1. Open the attached Project “UI_Flicker”2. Open the “Assets/Scene/E3_09_LnL.unity”3. Add a material “Assets/MAT_... Read more
RenderTexture.Create fails when Texture is 2D but Depth is set to a non-...
How to reproduce: Open the project “IN-62910_Bug.RenderTexture.Create” Open “Scene” Connect any VR/XR device Open Project settings →... Read more
Graphics.DrawMesh stops rendering the mesh when the Editor is paused
How to reproduce:1. Open the attached project "draw.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pause the Editor... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps:1. Open project “BugReport.zip”2. Open scene “test”3. Select “GameObject” in the Hierarchy4. Change the “Batch Si... Read more
Screen.currentResolution value returns the wrong value
How to reproduce:1. Open the “Resolution_Bug“ project2. Open the “MainMenu“ scene3. Build And Run (File > Build And Run)4. In Pla... Read more
Periodic frame stutter when Vsync is enabled with multiple monitors and ...
Reproduction steps:1. Connect three monitors that all are set to different refresh rates (i.e. first is set to higher than 60Hz, sec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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