Search Issue Tracker

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

-

Nov 18, 2015

-

Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be ... Read more

17
votes
Fixed

[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...

Global Illumination

-

Mar 27, 2015

-

Version/s: 5.0.0p3

How to reproduce: 1. Open attached project 2. Open scene Scenes/test.unity 3. Select the Reflection Probe in the scene and Bake it ... Read more

15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

-

Dec 25, 2014

-

Version/s: 5.0.0b18

How to reproduce: 1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI. 2. Open A.unity scene again. 3. Find Wo... Read more

13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

-

Feb 05, 2015

-

Version/s: 5.0.0b22

How to reproduce: 1. Open attached project 2. Open scene OcclusionBug.unity - Notice how some of the squares are darker in the Sha... Read more

0
votes
Fixed

Editor crashes during lightmap bake

Global Illumination

-

Jun 20, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Download attached project. 2. Open scene level2_2 (Assets/scenes). 3. Bake lights with Ligthmapper set to Pro... Read more

0
votes
Fixed

[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...

Global Illumination

-

Jun 01, 2017

-

Version/s: 5.6.1p1

Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction: 1) Open the proj... Read more

0
votes
By Design

[MSE] Lighting settings don't change when editing multiple scenes and ne...

Global Illumination

-

Jun 15, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached project "Lighting Test.zip". 2. Open Lighting settings window, and observe that "Scene_1" and "Scene_... Read more

0
votes
Fixed

[PVR] Light Probes crash Unity when LODs are used

Global Illumination

-

Jun 12, 2017

-

Version/s: 2017.1.0b9

Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction: 1) Download the pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.