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0
votes
Third Party Issue

[Android][OpenGLES] Texture Glitches when using OpenGLES on Android devices

GLES

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Aug 20, 2024

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Version/s: 2021.3.43f1, 2022.3.43f1, 6000.0.16f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached project “BugRepro”2. Switch to OpenGLES Graphics APIs in the Player Settings (menu: Edit &gt... Read more

0
votes
Active

[Android][GLES] Player displays a black screen when Video Player plays a...

GLES

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Aug 29, 2024

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Version/s: 2022.3.41f1, 6000.0.13f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, selec... Read more

2
votes
Active

[Android] Artifacts appear when instantiating a prefab on a PowerVR Rogu...

GLES

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Oct 15, 2024

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Version/s: 2022.3.50f1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Inside the Player, p... Read more

2
votes
Active

[Quest] Crash on ApiGLES::ClearBufferSubData when playing video on Meta ...

GLES

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Oct 22, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached project "LinkTest.zip"2. Switch Platform to Android (File>Build Settings...)3. Change "Text... Read more

0
votes
Active

Crash on ApiGLES::ClearBufferSubData when running the Player a second ti...

GLES

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Jan 17, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached project "CrashTest.zip"2. Build And Run the project on Meta Quest 23. Exit the Player on the d... Read more

0
votes
By Design

Depth Texture is inverted in Android build when Graphics API is set to O...

GLES

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Jun 11, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Reproduction steps:1. Open the attached “DepthShadows” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In t... Read more

0
votes
Fix In Review

Visual artifacts appear when using "clip" method in custom shader and ru...

GLES

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Feb 26, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135573” project2. Build and Run on an Android device3. Observe the device Actual result: V... Read more

1
votes
In Progress

[Android] Crash on startup when Depth Stencil Format is set to S8_UINT

GLES

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Jul 10, 2025

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Version/s: 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “BugReport.zip“ project2. Open the “BugRepro“ scene3. Build and Run for Android Expected result: No cra... Read more

2
votes
Third Party Issue

[Android] Black Screen instead of the camera stream when AR Camera is used

GLES

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Sep 08, 2025

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Version/s: 6000.3.0b1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Scene“3. Build and Run for Android4. Accept the Camera permissio... Read more

0
votes
Active

[Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectl...

GLES

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Oct 10, 2025

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Version/s: 6000.0.60f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for Android4. Observe the square in ... Read more

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