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[MacOS] Far less resolutions are suggested for Retina
Far less resolutions on suggested for Retina 1. Create a new project.2. Build and run.3. In suggested for Retina Actual result:In 20... Read more
[Input]Cursor.lockState on OSX in editor does not lock cursor to middle ...
When using Cursor.lockState on OSX, the cursor is not central to the screen, appearing over editor UI causing te gameview to lose fo... Read more
Buttons "On Click" function field not disappearing when its made private
Repro steps: 1. Open provided projects "BugScene" scene2. Enter Play mode and click on the "BuggedFeature" button3. Look at the cons... Read more
Object's rotation is mixed up, when object is rotated in X or Z axis
To reproduce:1. Create a new project.2. Create empty object.3. Rotate it's X by 2704. Try to rotate object around Y and Z. Actual re... Read more
Many classes with generated code cause editor to take a long time to ent...
To reproduce: 1. Open project, attached by user (Star Wards.zip)2. Open "Main" scene if not open2. Press Play3. Observe how long it ... Read more
Selecting Renderer for Material Override throws null reference exceptions
To reproduce:1. Add cube to scene2. Add video player to scene3. Set render mode to material override4. Open Renderer selecton window... Read more
Using ⌘+B or CTRL+B to open Build Settings window results in an error on...
Steps to reproduce:1) Create a new project (important).2) When the project is open in Unity, press ⌘+B on Mac or CTRL+B on Windows. ... Read more
2017.2 Unity sometimes crashes after returning from sleeping mode on Mac...
Floating issue:Unity sometimes crashes after returning from sleeping mode on Mac. To repro:1. Run Unity.2. Put laptop to sleep.3. Re... Read more
Playmaker editor: renaming state loses focus after first character pressed
1. What happenedWhen trying to rename a state in Playmayker Editor window, the state loses focus after first character btn is presse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected