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[UNDO] "In order to call GetTransformInfoExpectUpToDate..." error messag...
To reproduce: 1. Open project attached by the user 2. Open "test" scene 3. Make sure that auto generate is disabled in lightning win... Read more
[Input]Cursor.lockState on OSX in editor does not lock cursor to middle ...
When using Cursor.lockState on OSX, the cursor is not central to the screen, appearing over editor UI causing te gameview to lose fo... Read more
Buttons "On Click" function field not disappearing when its made private
Repro steps: 1. Open provided projects "BugScene" scene 2. Enter Play mode and click on the "BuggedFeature" button 3. Look at the c... Read more
Object's rotation is mixed up, when object is rotated in X or Z axis
To reproduce: 1. Create a new project. 2. Create empty object. 3. Rotate it's X by 270 4. Try to rotate object around Y and Z. Actu... Read more
Many classes with generated code cause editor to take a long time to ent...
To reproduce: 1. Open project, attached by user (Star Wards.zip) 2. Open "Main" scene if not open 2. Press Play 3. Observe how long... Read more
Selecting Renderer for Material Override throws null reference exceptions
To reproduce: 1. Add cube to scene 2. Add video player to scene 3. Set render mode to material override 4. Open Renderer selecton w... Read more
Using ⌘+B or CTRL+B to open Build Settings window results in an error on...
Steps to reproduce: 1) Create a new project (important). 2) When the project is open in Unity, press ⌘+B on Mac or CTRL+B on Windows... Read more
Crash in GUIKeyboardState::~GUIKeyboardState when double clicking and dr...
To reproduce: 1. Undock scene view 2. Duoble click scene view tab and start draging scene view window after first click Actual: Ed... Read more
Playmaker editor: renaming state loses focus after first character pressed
1. What happened When trying to rename a state in Playmayker Editor window, the state loses focus after first character btn is press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button