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After editing asset name in project window parts of text disappear
1. Import attached Unity package into a new project2. Open the scene3. Edit the scene name in project viewExpected result: All texts... Read more
[EditorTestsRunner] MonoBehaviours in Editor folder need to be recompile...
Steps to reproduce: 1. Open attached project2. Reopen Editor Tests Runner window3. Press "Run all" and notice that tests fail4. Righ... Read more
[ContextMenu] Screen.width or Screen.height called in ContextMenu return...
Steps to reproduce: 1. Open attached project "ContextMenuBug.zip"2. Open scene "repro"3. Select "Cube" game object4. Clear console5.... Read more
[Regression] Playmaker Ecosystem Browser fails to search for certain str...
1. What happenedWhile trying out Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.co... Read more
Moving scenes in Builds Settings is not displayed properly
Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal ... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce:1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view2. Click on ... Read more
[MenuItem] Alt + Keycode shortcuts opens File menu instead of executing ...
How to reproduce:1. Open the attached project2. Use shortcut Alt+H3.(Expected) It should execute the script and print "hello!" in th... Read more
Terrain+SpeedTree+WindZone Spherical = Crash
Terrain + SpeedTree + WindZone Spherical = Crash when press play in the Editor. Read more
[TitleBar] Name doesn't update when switching scenes in the Title bar
Repro steps:1)Open the project2)Notice the scene name in the Title Bar3)Try changing scenes4)Notice the name doesn't change Workarou... Read more
HideFlag.DontSave on single component causes Unity to crash
If HideFlag.DontSave is set on a component upon running the scene a second time Unity will crash. Repo Steps:1) Import the package2)... Read more
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